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Show HN: GameDevs.com, a social news site for game developers

gamedevs.com

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Re: Show HN: GameDevs.com, a social news site for game developers

#41
post #12
post #10

Earlier quoted context omitted.

Would have loved to see this using lobste.rs, which looks a little nicer: https://github.com/jcs/lobsters

It is built with Rails. The design is good enough for now, not amazing but not bad either. We'll certainly iterate on it over time.

Why in the > didn't you just reuse reddit or lobsters or ??? Tons of existing agitator site bases...

Re: Show HN: GameDevs.com, a social news site for game developers

#42
post #27

Some thoughts: Games sites, (especially game dev sites) suffer from a horrendous signal to noise ratio. We tend to have a very large, well-meaning but uninformed audience who enjoy participating in discussions but do not offer much experience or insight. If you want your site to offer something of value, you'll need some way to manage the signal-to-noise ratio to ensure that good posts are not drowned out. Another th…

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Re: Show HN: GameDevs.com, a social news site for game developers

#44

Earlier quoted context omitted.

if he wasnt giving it in a constructive manner, he would have said it was shit and clicked the post button just because he isnt treating his comment like a hugbox invitation doesnt mean it isnt constructive

This is a false dichotomy. Just because a comment isn't just blatantly hating on something doesn't mean it's civil and constructive. Likewise, a comment doesn't have to be a "hugbox" to be civil and constructive either. If your argument is more about questioning the "civil" component, then that's fair, but communicating in a way that obfuscates your message by eliciting negative emotions/reactions in your intended re…

Can you provide a tl;dr for your comment? It is unnecessarily long and your point is not clear.
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