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Show HN: I run too fast, so I made an app to slow me down

pace.fm

41–49 of 49 posts

Re: Show HN: I run too fast, so I made an app to slow me down

#42
post #4

Out of curiosity, what was the motivation for doing this? What is so bad about running too fast? How is "too fast" defined?

I've just started long-distance running, and when I run too fast, I tend to burn out long before my target distance (and end up walking the rest of the way home). With Pace.fm, I can set a desired speed and the app will help me stay approximately on-pace.

Have you tried running with a club?

There's usually someone there who takes it upon themselves to rein in the speed on longer runs.

Re: Show HN: I run too fast, so I made an app to slow me down

#43
post #38

When I started running, I didn't have the discipline to keep pace. So my splits were like 9...9:30...10:15...10:30. But developing discipline to know your own body and abilities might just be the most important part of training. Hopefully this helps you be more aware, not less. (FWIW, after 8 months of training, I've learned to run miles within 10 seconds of each other, without a metronome.)

Just curious, could you run with this accuracy on any route or only on your regular run?

Last week I got 8:12, 8:16, 8:20 on a circle route with no traffic. On a less-known route I imagine the variance would go up, but not because of starting too hard out of the gate.

Re: Show HN: I run too fast, so I made an app to slow me down

#44
post #36

Earlier quoted context omitted.

It's true that running on a treadmill is easier, mainly due to the lack of wind resistance (which is a bigger factor for running than you would think), but also due to the artificially perfectly flat surface; you have to make far fewer micro-adjustments to the terrain when you're on a treadmill, and like everything in distance running, those adjustments add up over time. It's said that putting the treadmill at a 1-2…

I've found this chart handy for setting the right effort on those days where a treadmill is my only viable option. http://www.hillrunner.com/training/tmillchart.php

Haha, I refer to that chart often!

Re: Show HN: I run too fast, so I made an app to slow me down

#45
First, congrats to this guy for building and releasing software that solved a problem he had.

But in my experience, a good way to improve your pace, become more consistent, and improve your running form in general, is to NOT WEAR HEADPHONES. You need to be very aware of your surroundings, mindful of your breathing and heartrate, and aware of your cadence to really have a good sense of your form and speed. Seeing an elite runner wearing headphones during a race is very rare; most claim it's because they need to _concentrate_.

Playing music while running not only makes is harder for you to hear what's going on around you, hear your own footsteps, etc, but it's a huge mental distraction (for me at least). If I'm listening to music, even passively, I'm more likely to revert to a sloppier form, change pace, etc.

Re: Show HN: I run too fast, so I made an app to slow me down

#46

Earlier quoted context omitted.

I've just started long-distance running, and when I run too fast, I tend to burn out long before my target distance (and end up walking the rest of the way home). With Pace.fm, I can set a desired speed and the app will help me stay approximately on-pace.

Have you tried running with a club? There's usually someone there who takes it upon themselves to rein in the speed on longer runs.

I've tried running with a club, and it's been a great help. Unfortunately, my schedule frequently clashes with theirs - hence the app ;)

Re: Show HN: I run too fast, so I made an app to slow me down

#47
post #33

With Android having a magnitude bigger market share, why is that so many companies, PoCs and MVPs tend to bootstrap for iOS? I get the whole "they are big spenders, so they are more likely to buy my app", but if your concept is so great why not invest a little more time in also deploying for that massive Android audience?

I've only developed for iOS, but the 2 weeks I spent 2 years ago developing for Android, I was simply relieved that I only had to target one Android tablet, so my genuine question: Is there any such thing as an "Android audience?" Calling it a "Samsung Galaxy S4 audience" or "Moto X audience" might be more accurate, right? Because if you want to reach that so called entire Android audience, you have to target much ol…

I think there's an "Android Audience". Regardless of device, they/I want portrait and landscape, android look 'n feel (Actionbar, etc), desktop widgets, background push, and so on. There are fairly easy ways to support some new and old APIs without resorting to lowest common denominator, such as checking the version before making the API call, and reflection. It is a continuing support and testing issue to support "This works on 4.0+ only" features.

The big problem with testing is interacting with OEM and 3rd party apps for your own core app functionality. Such as launching an external camera to take a picture: who knows what camera app the user has installed, and what it will return back to your app.

Re: Show HN: I run too fast, so I made an app to slow me down

#49

Earlier quoted context omitted.

Have you tried running with a club? There's usually someone there who takes it upon themselves to rein in the speed on longer runs.

I've tried running with a club, and it's been a great help. Unfortunately, my schedule frequently clashes with theirs - hence the app ;)

Ah yeah, that'll happen. :)
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