Show HN: Reverse Minesweeper
41–50 of 109 posts
Re: Show HN: Reverse Minesweeper
#42There were a few boxes in the game I just played that didn't have enough information; e.g. only one number pointed to them and you couldn't reason it out. I think it's the kind of thing in regular minesweeper where it would've auto-cleared it when I opened a box next to it. I didn't take a screenshot but I hope that makes sense - I suppose maybe once you play the game more you'd learn that these are safe x's, but I f…
it is possible in normal mine sweeper to have a postion where you cant determine 100% whether a square is a mine or not. In this cases you just have to guess. Try to identify them early as possible since they can ruin the game with an unlucky guess.
Re: Show HN: Reverse Minesweeper
#43There were a few boxes in the game I just played that didn't have enough information; e.g. only one number pointed to them and you couldn't reason it out. I think it's the kind of thing in regular minesweeper where it would've auto-cleared it when I opened a box next to it. I didn't take a screenshot but I hope that makes sense - I suppose maybe once you play the game more you'd learn that these are safe x's, but I f…
But yes there is always a logical next step to be made that can be fully reasoned out. The hint (lightbulb) icon will show you this step when you are stuck.
Disclaimer the hint system is definitely not perfect yet but should at least point you in the right direction.
Please do send a screenshot if you find yourself stuck again it would be useful for me to improve the deisng
Re: Show HN: Reverse Minesweeper
#44There were a few boxes in the game I just played that didn't have enough information; e.g. only one number pointed to them and you couldn't reason it out. I think it's the kind of thing in regular minesweeper where it would've auto-cleared it when I opened a box next to it. I didn't take a screenshot but I hope that makes sense - I suppose maybe once you play the game more you'd learn that these are safe x's, but I f…
it is possible in normal mine sweeper to have a postion where you cant determine 100% whether a square is a mine or not. In this cases you just have to guess. Try to identify them early as possible since they can ruin the game with an unlucky guess.
Re: Show HN: Reverse Minesweeper
#45Earlier quoted context omitted.
Another example is this Steam game which I play occasionally: https://store.steampowered.com/app/3083300/Proverbs/
From the same developer > https://store.steampowered.com/publisher/divide-the-plunder I particularly like "Mosaic of the Strange" > https://store.steampowered.com/app/3444650/Mosaic_of_the_Str... You will in particular like this game if you are into conspiracy theories. If one switches the difficulty to the hardest one, HN readers might have some fun with this game. :-)
Re: Show HN: Reverse Minesweeper
#46I used to play this with a friend. You would take turns, that is, the mines would reveal themselves in real time, and your turn ended if you missed a mine.
Then the game would call you a slut when it ended, because my friend's MSN was in Swedish and that is the word for "end"
Re: Show HN: Reverse Minesweeper
#47I did have to guess. If I'd have known how many mines there were, I wouldn't have though. https://imgur.com/a/idfj1my edit: I'm wrong. Thanks steve.
In the more advanced levels you essentially have to "guess" then check whether the guess (e.g. using "pencil mode") leads to a valid solution or a conflict.
Re: Show HN: Reverse Minesweeper
#48Im curious how youve set up the multiple puzzle games you have to generate two daily puzzles each? It cant be entirely by hand or entirely AI driven?
Re: Show HN: Reverse Minesweeper
#49Re: Show HN: Reverse Minesweeper
#50There were a few boxes in the game I just played that didn't have enough information; e.g. only one number pointed to them and you couldn't reason it out. I think it's the kind of thing in regular minesweeper where it would've auto-cleared it when I opened a box next to it. I didn't take a screenshot but I hope that makes sense - I suppose maybe once you play the game more you'd learn that these are safe x's, but I f…