Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco
41–50 of 67 posts
Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco
#42The cathedral is the star of the show, but I found myself more fascinated by all the incidental little details captured in this. Like the trees and the buildings nearby, the basketball court, the little solar panel on the side, the apartment towers. It's like seeing the promise of Google Street View realized. The technology is in such an early stage and it already slaps this hard. Wonder what the next steps are for t…
Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco
#43Earlier quoted context omitted.
You can also walk freely FPS style with WASD and mouse-dragging to look around.
I only ever look at HN on a phone, and I'm pretty sure I'm in the majority. Bad mobile support is a sore spot for any "Show HN" announcement.
Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco
#44Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco
#45Earlier quoted context omitted.
You can also walk freely FPS style with WASD and mouse-dragging to look around.
I only ever look at HN on a phone, and I'm pretty sure I'm in the majority. Bad mobile support is a sore spot for any "Show HN" announcement.
Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco
#46Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco
#47And whenever I see videos explaining the Gaussian splats, they always claim they are supposed to fix lighting issues.
Is this a function of "not enough detail" or.. Something else?
Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco
#48I'm not sure why, but my brain always gives a strong "this is not real" alert with Gaussian splats. Something about the lighting is really off for me. And whenever I see videos explaining the Gaussian splats, they always claim they are supposed to fix lighting issues. Is this a function of "not enough detail" or.. Something else?
I imagine all of this will get better though.
Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco
#49I'm not sure why, but my brain always gives a strong "this is not real" alert with Gaussian splats. Something about the lighting is really off for me. And whenever I see videos explaining the Gaussian splats, they always claim they are supposed to fix lighting issues. Is this a function of "not enough detail" or.. Something else?
I think it's probably more like an "incorrect" focal length for what you'd expect. And it's kind of hard to know what you'd expect because you don't typically have arbitrary spatial control over your point-of-view, so some POVs you're used to only seeing through cameras (or even certain types of cameras), while others you're mostly used to seeing through your own eyes. I imagine all of this will get better though.