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Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco

vincentwoo.com

41–50 of 67 posts

Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco

#42

The cathedral is the star of the show, but I found myself more fascinated by all the incidental little details captured in this. Like the trees and the buildings nearby, the basketball court, the little solar panel on the side, the apartment towers. It's like seeing the promise of Google Street View realized. The technology is in such an early stage and it already slaps this hard. Wonder what the next steps are for t…

I had a bit of an amusing time trying to see if I could find my apartment. I could though it was quite blurry :)

Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco

#43
post #19

Earlier quoted context omitted.

You can also walk freely FPS style with WASD and mouse-dragging to look around.

I only ever look at HN on a phone, and I'm pretty sure I'm in the majority. Bad mobile support is a sore spot for any "Show HN" announcement.

Hello, I'm wondering whatever you mean? You can absolutely walk around the church indoors on mobile. Just tap to walk.

Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco

#45
post #19

Earlier quoted context omitted.

You can also walk freely FPS style with WASD and mouse-dragging to look around.

I only ever look at HN on a phone, and I'm pretty sure I'm in the majority. Bad mobile support is a sore spot for any "Show HN" announcement.

(And if that doesn't work for you, please let me know!)

Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco

#47
I'm not sure why, but my brain always gives a strong "this is not real" alert with Gaussian splats. Something about the lighting is really off for me.

And whenever I see videos explaining the Gaussian splats, they always claim they are supposed to fix lighting issues.

Is this a function of "not enough detail" or.. Something else?

Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco

#48

I'm not sure why, but my brain always gives a strong "this is not real" alert with Gaussian splats. Something about the lighting is really off for me. And whenever I see videos explaining the Gaussian splats, they always claim they are supposed to fix lighting issues. Is this a function of "not enough detail" or.. Something else?

I think it's probably more like an "incorrect" focal length for what you'd expect. And it's kind of hard to know what you'd expect because you don't typically have arbitrary spatial control over your point-of-view, so some POVs you're used to only seeing through cameras (or even certain types of cameras), while others you're mostly used to seeing through your own eyes.

I imagine all of this will get better though.

Re: Show HN: Immersive Gaussian Splat tour of grace cathedral, San Francisco

#49

I'm not sure why, but my brain always gives a strong "this is not real" alert with Gaussian splats. Something about the lighting is really off for me. And whenever I see videos explaining the Gaussian splats, they always claim they are supposed to fix lighting issues. Is this a function of "not enough detail" or.. Something else?

I think it's probably more like an "incorrect" focal length for what you'd expect. And it's kind of hard to know what you'd expect because you don't typically have arbitrary spatial control over your point-of-view, so some POVs you're used to only seeing through cameras (or even certain types of cameras), while others you're mostly used to seeing through your own eyes. I imagine all of this will get better though.

Interesting, thanks for the reply.
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