Show HN: Playing LongTurn FreeCiv with Friends
41–50 of 50 posts
Re: Show HN: Playing LongTurn FreeCiv with Friends
#42Re: Show HN: Playing LongTurn FreeCiv with Friends
#43Our goto is Civ VI where we play an age every few days. Start game we can usually get 2 ages in, end game 1/2 age or less. Game time is usually 60-90 min
Re: Show HN: Playing LongTurn FreeCiv with Friends
#44This style of play is really underrated. I used to play a half-dozen or so games of Diplomacy at time with daily turns for years. There are still modern games that take advantage of this idea (my friends have been playing Old World like this recently) but I'd like to see it more.
Yeah! I cannot for the life of me remember the game but I used to play this space nation builder type game around 2004-2007...i was so invested. Then i found out the game resets every ~year. Wow that was a sad morning when i woke up to find out I came 50,000th or something haha.
Re: Show HN: Playing LongTurn FreeCiv with Friends
#45This style of play is really underrated. I used to play a half-dozen or so games of Diplomacy at time with daily turns for years. There are still modern games that take advantage of this idea (my friends have been playing Old World like this recently) but I'd like to see it more.
It was more of a mechanism to keep connections shorter because most BBSes only had a few phone lines, or even just one, so the number of simultaneous users was extremely limited.
Re: Show HN: Playing LongTurn FreeCiv with Friends
#46This style of play is really underrated. I used to play a half-dozen or so games of Diplomacy at time with daily turns for years. There are still modern games that take advantage of this idea (my friends have been playing Old World like this recently) but I'd like to see it more.
There were a bunch of 90s BBS games that worked like this. All the players had so many "turns" (maybe better described as "action points") which they could use for different activities in a given game. They reset each day. It was more of a mechanism to keep connections shorter because most BBSes only had a few phone lines, or even just one, so the number of simultaneous users was extremely limited.
Re: Show HN: Playing LongTurn FreeCiv with Friends
#47Is this similar gameplay to longturn.net Freeciv with 25h turns? I would guess guess it is. Longturn has a fork of the Freeciv client, available from Github. There are some improvements to the UI and other things, including rulesets for longturn type of games. Might give some ideas for improving stuff.
Re: Show HN: Playing LongTurn FreeCiv with Friends
#48Earlier quoted context omitted.
Yeah! I cannot for the life of me remember the game but I used to play this space nation builder type game around 2004-2007...i was so invested. Then i found out the game resets every ~year. Wow that was a sad morning when i woke up to find out I came 50,000th or something haha.
EVE Online? I never played it myself, just know of it.
Re: Show HN: Playing LongTurn FreeCiv with Friends
#49Reminder that everyone should be playing Solium Infernum with their friends
Re: Show HN: Playing LongTurn FreeCiv with Friends
#50Is this similar gameplay to longturn.net Freeciv with 25h turns? I would guess guess it is. Longturn has a fork of the Freeciv client, available from Github. There are some improvements to the UI and other things, including rulesets for longturn type of games. Might give some ideas for improving stuff.
Thanks for mentioning longturn.net, honestly, didn't know it existed before you mentioned it here. I'm going to check out their repo, if the client is improved that'd be very interesting.