I like it, will play again. It felt challenging but not impossible. Will there be consideration for other languages in the future? I agree with the other commentor's suggestions on the UI.
Show HN: Omiword – A daily, sector-based word puzzle
41–50 of 66 posts
Re: Show HN: Omiword – A daily, sector-based word puzzle
#42That's really fun. I play a lot of word games online and I will be adding yours to my daily regimen. Clever use of sound too. I may want to turn it off at times but for now at least I'm leaving it on.
Re: Show HN: Omiword – A daily, sector-based word puzzle
#43I’d pay for the archive. This is great. Really nice work.
Re: Show HN: Omiword – A daily, sector-based word puzzle
#44nice!!
Re: Show HN: Omiword – A daily, sector-based word puzzle
#45Well done. That was tricky and fun.
Re: Show HN: Omiword – A daily, sector-based word puzzle
#46I have no idea how to play. Am I alone here? Baffled.
Re: Show HN: Omiword – A daily, sector-based word puzzle
#47Quick and fun and well polished. The audio and visual fx are satisfying. Nice!
Re: Show HN: Omiword – A daily, sector-based word puzzle
#48Too hard (and i help my wife with crosswords). Hint mode (put one letter in place) would be the best UI
Re: Show HN: Omiword – A daily, sector-based word puzzle
#49my 2 cents : please kill the light-show and music while moving letters effects. I think you want your users to be able to concentrate. Unless this effect is there to make this game harder for some reason ?
Regarding the sound, if you don't care for it, there is a volume slider in the menu that can disable it.
Thanks for trying it out!
Re: Show HN: Omiword – A daily, sector-based word puzzle
#50I absolutely love the sound effects and music. Made me smile. I look forward to more puzzles :) One thing I'd say is that dragging from the edge of the screen makes it really easy to accidentally trigger the back gesture on my phone.