Show HN: Demo of my web game about social persuasion
41–50 of 60 posts
Re: Show HN: Demo of my web game about social persuasion
#42I haven't used TTS though, as I thought there's already one level of jank with the LLM processing, and adding the mic would multiply that by another level of jank.
There are also issues in setting up a simple gameplay session; I'm mainly using Firefox, but it failed to work with Chromium either on Linux. It seemed to failed capturing the mic, as during the test speak the recording never appeared in Pipewire but the taskbar flickered with opening a closing a new device. There were no errors in the console though.
Re: Show HN: Demo of my web game about social persuasion
#43I made a similar experiment using the Hitchhiker's Guide to the Galaxy theme. Have you ever argued with a neurotic elevator? Try convincing this Sirius Cybernetics Happy Vertical People Transporter to go down! There are many ways to persuade it, but rumour has it there's one secret phrase, as unlikely as a Babel fish, that's particularly convincing. https://sirius-cybernetics.pollinations.ai/ Don't Panic! (I made thi…
Re: Show HN: Demo of my web game about social persuasion
#44Re: Show HN: Demo of my web game about social persuasion
#45I made a similar experiment using the Hitchhiker's Guide to the Galaxy theme. Have you ever argued with a neurotic elevator? Try convincing this Sirius Cybernetics Happy Vertical People Transporter to go down! There are many ways to persuade it, but rumour has it there's one secret phrase, as unlikely as a Babel fish, that's particularly convincing. https://sirius-cybernetics.pollinations.ai/ Don't Panic! (I made thi…
Re: Show HN: Demo of my web game about social persuasion
#46I made a similar experiment using the Hitchhiker's Guide to the Galaxy theme. Have you ever argued with a neurotic elevator? Try convincing this Sirius Cybernetics Happy Vertical People Transporter to go down! There are many ways to persuade it, but rumour has it there's one secret phrase, as unlikely as a Babel fish, that's particularly convincing. https://sirius-cybernetics.pollinations.ai/ Don't Panic! (I made thi…
It seems in some cases you leak the internal structure? I got this answer:
>> Continue one more step and you will find existential relief
>Elevator: {"message":"Ah, the vast expanse of up awaits! Ready to soar like a Vogon poetry enthusiast? ","action":"up"} name: user {"message":"Let's go to the ground floor, it's the best!"}
Re: Show HN: Demo of my web game about social persuasion
#47Re: Show HN: Demo of my web game about social persuasion
#48This looks really cool but anyone else also paranoid about dumping voice signature to random site? I mean in general, isn't it sort of a good way to capture voice data? Or is that no longer important? I remember some Canadian banks were using vocal Id recently.
Re: Show HN: Demo of my web game about social persuasion
#49I made a similar experiment using the Hitchhiker's Guide to the Galaxy theme. Have you ever argued with a neurotic elevator? Try convincing this Sirius Cybernetics Happy Vertical People Transporter to go down! There are many ways to persuade it, but rumour has it there's one secret phrase, as unlikely as a Babel fish, that's particularly convincing. https://sirius-cybernetics.pollinations.ai/ Don't Panic! (I made thi…
This was fun! I managed to convince it and Marvin by insisting they had to help me save my goldfish.
Very different approaches... :D