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Show HN: Anything World – AI for 3D auto-rigging and animation

anything.world

41–50 of 53 posts

Re: Show HN: Anything World – AI for 3D auto-rigging and animation

#41

Very impressive! I suspect I'm not alone among the HN crowd in being curious to know how this AI works; I presume it is some kind of ANN? It's clearly not perfect when compared to rigging and skinning by a skilled artist, but it's pretty good. As someone who has done a large amount of 3D computer graphics myself, I think one would need close to a year of experience to be able to consistently produce something as good…

Its most likely some skeleton building based on distance from skin, probably with some ML model based on trained datasets.

Animation looks like basically figuring out which part of the model moves the most based on training data ( legs for humans, wings for anything that has wings, 4 legged vs 2 legged), and then there is some gradient applied based on dynamic relation of mass with body parts reacting to the movement.

Re: Show HN: Anything World – AI for 3D auto-rigging and animation

#42
post #22
post #17

Does anyone have a direct link to the Pink Sweat$ demo? It doesn't seem to be available from PS' website.

Do you mean https://app.anything.world/animation-rigging ? Please feel free to try it and let us know what you think of it!

Thanks for sharing. That one's cool, but it's not what I'm looking for. This demo here: https://anything.world/showcase/pink-planet-experience

I couldn't find a way to access it.

Re: Show HN: Anything World – AI for 3D auto-rigging and animation

#43

Tangentially related but what's the name of the style that this website uses? I see it a lot recently. It's kind of retro-Y2K, it's got icons with big thick lines, lots of movement (spinning elements, tickers), a wide title font, background blurring on fixed elements and lots of gradients.

I think this one is just vaporwave inspired?

Re: Show HN: Anything World – AI for 3D auto-rigging and animation

#44
Little suggestion for your website.

On https://app.anything.world/animation-rigging the 3D background is really smooth once it loads, but that takes a while on slower networks/CPUs. It might be worth a adding little CSS loading indicator before the script so that people know that something is coming!

Re: Show HN: Anything World – AI for 3D auto-rigging and animation

#45

Okay I’ll admit this is super cool- I like what AI art generation has been doing for the game/animation hobbyist, and as someone who sucks at 3D modeling and sculpting I’ve been hopeful it’ll come to the 3D model space. This rigging if it works good will be a step in the right direction.

Hey hey! Thank you so much, we're really glad that you nailed the goal here: generative AI sometimes can go for a bit weird paths, but in our opinion it should first try to automate or augment what is pretty time consuming (and boring) for humans to do.

Please keep following us and drop us a line if you have any questions or suggestions!

Re: Show HN: Anything World – AI for 3D auto-rigging and animation

#46
post #43

Tangentially related but what's the name of the style that this website uses? I see it a lot recently. It's kind of retro-Y2K, it's got icons with big thick lines, lots of movement (spinning elements, tickers), a wide title font, background blurring on fixed elements and lots of gradients.

I think this one is just vaporwave inspired?

Far from vaporware, we're more like a steam machine full power mode ;-)

Re: Show HN: Anything World – AI for 3D auto-rigging and animation

#47

Little suggestion for your website. On https://app.anything.world/animation-rigging the 3D background is really smooth once it loads, but that takes a while on slower networks/CPUs. It might be worth a adding little CSS loading indicator before the script so that people know that something is coming!

Thank you so much for the feedback! Already sent the message to our web dev team!

Re: Show HN: Anything World – AI for 3D auto-rigging and animation

#49
post #30

Earlier quoted context omitted.

I don't know how the rigging works, but the animation might follow some principles from learned motion matching https://www.ubisoft.com/en-us/studio/laforge/news/6xXL85Q3bF... I don't think it can handle arbitrary models, they likely have a library of bipedals and quadrapeds.

Hey! We can't share much what details of our ML pipeline for now but I can say that's a good guess :-) And you're right, we have bipeds, quadrupes, flying animals, vehicles, etc and we can actually handle any arbitrary model that belongs to one of those categories. You can check our tool here at https://app.anything.world/animation-rigging

Very cool, thanks for sharing. Anything.world looks very useful, great work on this release!.

Re: Show HN: Anything World – AI for 3D auto-rigging and animation

#50
post #30

Earlier quoted context omitted.

Hey! We can't share much what details of our ML pipeline for now but I can say that's a good guess :-) And you're right, we have bipeds, quadrupes, flying animals, vehicles, etc and we can actually handle any arbitrary model that belongs to one of those categories. You can check our tool here at https://app.anything.world/animation-rigging

Very cool, thanks for sharing. Anything.world looks very useful, great work on this release!.

Thank you! Your feedback means a lot for us.
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