Show HN: I made a web game called Almost Pong
41–50 of 189 posts
Re: Show HN: I made a web game called Almost Pong
#42I'm afraid to play more because I think a bunch of random objects will pop up and make me go crazy, and its a little too late at night for me to start doing that and get sucked into something.
Otherwise excellent execution, and I think you pulled off a nice, simple runner style game with a classic look and good polish!
Re: Show HN: I made a web game called Almost Pong
#43minor feedback...sometimes I mistakenly tap `Follow Me on twitter` which opens up twitter app :(
Re: Show HN: I made a web game called Almost Pong
#44Oh, and soon you'll see people here on HN competing to hack the top score as with previous games [1], either though writing an AI to play the game or by modifying the JS itself on the site.
[0] https://www.cnet.com/tech/services-and-software/no-flappy-bi...
Re: Show HN: I made a web game called Almost Pong
#45Re: Show HN: I made a web game called Almost Pong
#46Re: Show HN: I made a web game called Almost Pong
#47Re: Show HN: I made a web game called Almost Pong
#48Re: Show HN: I made a web game called Almost Pong
#49Re: Show HN: I made a web game called Almost Pong
#50Impossible to play on a 280hz monitor. I see you're using Date.now() to calculate the delta. Instead, use the first argument given to you by requestAnimationFrame for higher resolution, which is a DOMHighResTimeStamp[0] [0] https://developer.mozilla.org/en-US/docs/Web/API/DOMHighResT...