Show HN: Sokyokuban, a puzzle game in a non-Euclidian world
41–45 of 45 posts
Re: Show HN: Sokyokuban, a puzzle game in a non-Euclidian world
#42Please add game instructions!
Clicking and keyboard work on the computer, and tapping and swiping works on touch devices. I was hoping this would be clear enough since I don't want to take up people's time with tutorials. Maybe we can add a separate "help" button or add this to the about page?
Re: Show HN: Sokyokuban, a puzzle game in a non-Euclidian world
#43Would you consider putting it on the App Store?
[1]: https://developer.mozilla.org/en-US/docs/Web/Progressive_web...
Re: Show HN: Sokyokuban, a puzzle game in a non-Euclidian world
#44Needs more Vaporwave.
Re: Show HN: Sokyokuban, a puzzle game in a non-Euclidian world
#45Earlier quoted context omitted.
Clicking and keyboard work on the computer, and tapping and swiping works on touch devices. I was hoping this would be clear enough since I don't want to take up people's time with tutorials. Maybe we can add a separate "help" button or add this to the about page?
Yes. It would have been useful for me. I had never come across the original (2D Euclidean) game before, so I had no idea what the game objective was, nor that I was supposed to push boxes to achieve it.