Earlier quoted context omitted.
Yes, exactly. Have to pay $$ to remove that splash screen logo!
Stupid question, but I see your logo is on there as well. Might you be able to just make a larger image, or make a background image that blended in with the colors so as to make it illegible? I'm sure that was not top priority, just curious.
Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
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Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#42I remember playing a game like this when I was a kid (25ish years ago) at school, except it wasn't golf, but rather a two player game where you shot gravity-assisted missiles at each other (think Worms-in-space). I remember it being on an Acorn Archimedes, but it may have been a PC.
Warheads? I played it too!
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#43Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#44I don't normally install games on my phone, but this looks fun so I just installed it. Seems like something I could entertain myself with for some time! Also kudos on having a Linux version <3
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#45I don't usually install apps (especially games) with in app purchases. The only time I sometimes do is when I know what they are up front. Can you explain what the in app purchases are in the description?
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#46This is a great game! One request: there's a way to turn off the music but the sound effects keep playing. Could you make that button turn off all sound, not just the music? Or add another one to turn off the effects as well?
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#47I don't usually install apps (especially games) with in app purchases. The only time I sometimes do is when I know what they are up front. Can you explain what the in app purchases are in the description?
You can expand a section lower down on its App Store page to see what's the iaps are. In this case I think it said unlock full game.
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#48Earlier quoted context omitted.
So had I :( A lot of these bugs seem to also go unfixed, I think with the intention that you pay for Unity Pro which gives you source code access to the engine and you can work around them / fix them yourself.
Pro doesn't give you source code access, just you need to at least have a Pro license to buy source code access (which is very expensive).
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#49Earlier quoted context omitted.
You can expand a section lower down on its App Store page to see what's the iaps are. In this case I think it said unlock full game.
That's good to know. Not sure if that's the case on Android - I don't think it is.
It's great by the way! I've played a bit of desert golf over the years after reading a HN comment about it, and your game is a delightful improvement =]
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#50Earlier quoted context omitted.
Pro doesn't give you source code access, just you need to at least have a Pro license to buy source code access (which is very expensive).
Ah, my misunderstanding. That's good to know. I imagine Unity pays more attention to Pros though? If you're free and you open tickets / post on the forums, they seem to just get totally ignored.
I don't think they are deliberately leaving bugs unfixed in order to up sell people though. More its just an enormous software project with an awful lot of people using it in lots of different ways. Basically an enormous surface area to try to tackle.