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Show HN: Guilded – build and organize online gaming teams

guilded.gg

41–50 of 64 posts

Re: Show HN: Guilded – build and organize online gaming teams

#41
post #38

Earlier quoted context omitted.

Official game communities are an interesting category that we haven't explored or reached out to much yet. That's a great idea though, and I think it makes a lot of sense to think about doing that more. Our bot is in ~26k servers right now, and the vast majority are mid-sized teams, in the 6-250 person range. I think our tools would be great for larger communities, and I think the needs would be pretty similar - but…

I see - so you're basically focusing on smaller "organizations" and "amateur teams" I guess? Kind of like, I find 5 friends to play Overwatch, I invite them to a new server and your bot handles all our stuff, like an assistant/office manager in a small office? Then I think some kind of integration with ESL/FaceIT/toornament and all these other online leagues/tourney platforms would be dope to have...I guess.

Yeah, exactly. An example of something the bot does that teams really like is that if you're an Overwatch team (for instance) it will post a daily SR news update, showing the SR leaderboard and who gained the most SR in the last 24 hours. A lot of our features would work for both, but I think that's an example of one that works better for actual teams.

And yeah - competitive integrations would be way cool, and are something we're working on doing more of.

Re: Show HN: Guilded – build and organize online gaming teams

#42
post #39

Very cool, seems like a nicer version of enjin. Something I noticed, I use the middle mouse to scroll and the page let me scroll to the right into a giant empty space.

Grrrr, I've had 1-2 other people mention this so far, but we can't seem to repro it. Mind posting or emailing me (in profile) the device/browser you're on or anything else that might help us track it down? That'd be really helpful. Thank you :)

Re: Show HN: Guilded – build and organize online gaming teams

#43
post #42
post #39

Very cool, seems like a nicer version of enjin. Something I noticed, I use the middle mouse to scroll and the page let me scroll to the right into a giant empty space.

Grrrr, I've had 1-2 other people mention this so far, but we can't seem to repro it. Mind posting or emailing me (in profile) the device/browser you're on or anything else that might help us track it down? That'd be really helpful. Thank you :)

Im using chrome 65 on windows 7 in a window of 1090x878

Re: Show HN: Guilded – build and organize online gaming teams

#44
post #43
post #42

Earlier quoted context omitted.

Grrrr, I've had 1-2 other people mention this so far, but we can't seem to repro it. Mind posting or emailing me (in profile) the device/browser you're on or anything else that might help us track it down? That'd be really helpful. Thank you :)

Im using chrome 65 on windows 7 in a window of 1090x878

Will try to repro there now, thanks a lot.

Re: Show HN: Guilded – build and organize online gaming teams

#45
post #44
post #43

Earlier quoted context omitted.

Im using chrome 65 on windows 7 in a window of 1090x878

Will try to repro there now, thanks a lot.

If I delete the LandingCTAShowcase-container LandingCTAShowcase-container-desktop element the problem is fixed. Looks like its the carousel of images that are very wide and dont seem to be clipped.

Re: Show HN: Guilded – build and organize online gaming teams

#46
post #45
post #44

Earlier quoted context omitted.

Will try to repro there now, thanks a lot.

If I delete the LandingCTAShowcase-container LandingCTAShowcase-container-desktop element the problem is fixed. Looks like its the carousel of images that are very wide and dont seem to be clipped.

This is the kind of feedback we only get on HN :) thanks a lot, will fix this.

Re: Show HN: Guilded – build and organize online gaming teams

#47
Yet another gaming community; it's very interesting how these continue to crop up but never end up sticking around. Off the top of my head: Justgamed (oldschool), GotFrag (oldschool), Raptr, Gamurs, Gosu, etc. etc. etc. You probably won't tell me, but how did you get funding? I've done a few esports projects and I even played CS professionally so I have a lot of background in the industry (although I'm doing engineering/product nowadays). It seems that whenever investors hear esports, they slowly back away.

As far as guilded.gg is concerned, I think the social aspects just bog the idea down. It's cool to have a discord bot that sets up scrims, you really don't need a whole "social platform" behind it. But slick design and good luck!

Re: Show HN: Guilded – build and organize online gaming teams

#48
post #47

Yet another gaming community; it's very interesting how these continue to crop up but never end up sticking around. Off the top of my head: Justgamed (oldschool), GotFrag (oldschool), Raptr, Gamurs, Gosu, etc. etc. etc. You probably won't tell me, but how did you get funding? I've done a few esports projects and I even played CS professionally so I have a lot of background in the industry (although I'm doing engineer…

Thanks for the feedback. We're still exploring all of these thoughts as we iterate and learn, so I don't have absolute answers here. Some thoughts, though:

> Yet another gaming community; it's very interesting how these continue to crop up but never end up sticking around.

We'll continue to see a lot of them crop up and die. I think we'll also see a lot of them crop up and succeed. Gaming is too big now for that not to be the case. The fundamental belief that drives this is that gaming teams will continue to be core to online gaming well into the future, and the question of if there will be a ubiquitous platform for their identity and team organization is more of a "when" than an "if" question, for me. Someone will crack that eventually, even if it's not us.

> You probably won't tell me, but how did you get funding?

Happy to share, there wasn't really any magic to it. We just explained the vision I described above and worked really hard to make something that a lot of people loved, and had some data to show that. I think a lot of investors know esports are big now, will be even bigger in the future, and they see the gap that we're trying to fill.

Re: Show HN: Guilded – build and organize online gaming teams

#49
post #2

We just launched a redesign and ground-up rewrite of Guilded, which makes it easier for gamers to build and organize teams. There are also a bunch of of new features, like fully-featured forums, customizable team dashboards, team streams, and team rosters. On the tech side, the frontend was all written in React 16 + MobX. Besides the redesign and new features, there were a lot of technical goals related to the fronte…

This looks really cool! This is not super related to your business, but do you have any recommendations for how to get started with frontend dev as a beginner? I usually do backend/infra stuff, and the frontend world is overwhelming - particularly CSS. Do you have any tips on the best way to learn CSS? And do you think using React + MobX allows faster dev compared to vanilla javascript?

Not CSS, but reading those three articles should give you a good primer on JS:

https://medium.com/the-node-js-collection/modern-javascript-...

https://medium.com/@parsyval/javascript-prototype-vs-class-a...

https://medium.freecodecamp.org/here-are-examples-of-everyth...

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