If you repeatedly clear canvas/draw with a setInterval of ~100-200ms, looks kind of like the hand-drawn un-stable lines art style of Squigglevision (Dr. Katz / Science Court) :) EDIT: If folks want to play with a JSFiddle: https://jsfiddle.net/49g2Leqw/9/
Show HN: RoughJS – Create hand-drawn graphics using JavaScript
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Re: Show HN: RoughJS – Create hand-drawn graphics using JavaScript
#42A bit off-topic but a while ago someone posted a similar tool here on HN that allows one to produce diagrams - they looked pretty much hand-drawn. Does anyone have a link?
If by diagrams you mean charts, possibly https://jakevdp.github.io/blog/2012/10/07/xkcd-style-plots-i...
Re: Show HN: RoughJS – Create hand-drawn graphics using JavaScript
#43Re: Show HN: RoughJS – Create hand-drawn graphics using JavaScript
#44Has anyone attempted to combine this with D3?
Re: Show HN: RoughJS – Create hand-drawn graphics using JavaScript
#45If you repeatedly clear canvas/draw with a setInterval of ~100-200ms, looks kind of like the hand-drawn un-stable lines art style of Squigglevision (Dr. Katz / Science Court) :) EDIT: If folks want to play with a JSFiddle: https://jsfiddle.net/49g2Leqw/9/
https://jsfiddle.net/adrice727/49g2Leqw/105/
Re: Show HN: RoughJS – Create hand-drawn graphics using JavaScript
#46Thank you!
Re: Show HN: RoughJS – Create hand-drawn graphics using JavaScript
#47Well, this just solved two problems I've been trying to figure out for months -- thanks, shihn! GitHub link: https://github.com/pshihn/rough
I'm assuming you're joking :P But if it really solved 2 of your problems, I'm curious what they were?
Re: Show HN: RoughJS – Create hand-drawn graphics using JavaScript
#48There's a critique about digital art in general here: over-perfection is dull. I'm all about that wabi-sabi.