I made this demo using http://www.pixijs.com/ Something I'm really happy with is the psuedo-3d effect on the cat using a displacement map. I took the cat sprite ( http://dn.ht/picklecat/mesmercat.png ) and made a "depth map" ( http://dn.ht/picklecat/mesmercatdisplacement.jpg ) where white is closest and black is furthest. This information is used to determine how far to move the underlying pixels. It's enough to give…
(if it wasn't obvious, playing around with pixijs!)