Earlier quoted context omitted.
> You can very clearly hear the bandwidth difference if you connect to a Zoom call using your Bluetooth headset both for listening and as a microphone, and then switching the microphone to the one in your laptop while someone is talking. I guess that any other software will work, but it's the one I use in the office. Maybe this isn’t a problem if you are within the Apple ecosystem, or maybe Apple has solved this prob…
I was talking about my combination of hardware, but I can do that with the integrated microphone in my MacBook and I'll hear the difference too. I can't comment much on Apple Bluetooth devices as Apple hides any codec information: they don't say which codecs and profiles are supported on their devices, and they've removed connection information in their OS, so I have no idea. But from what I've seen online, it's been…
Show HN: A macOS app to prevent sound quality degradation on AirPods
341–350 of 356 posts
Re: Show HN: A macOS app to prevent sound quality degradation on AirPods
#342Earlier quoted context omitted.
It was a Bluetooth issue years ago. Now it's only an Apple issue where it can't use a more decent codec. On Linux you can choose the mSBC codec and get decent two-way quality on a modern headset.
>Bluetooth issue Its a licensing issue. The borderlands between the headset and headphone profiles are rife with licensing land-mines - developers have flipped the table and rage-quit the issue, and this technical debt has been shipped. (Disclaimer: I make headset/headphone firmware for a major competitor and deal with this issue every single week...)
But I guess it isn’t solved by that. Why isn’t it?
Re: Show HN: A macOS app to prevent sound quality degradation on AirPods
#343Earlier quoted context omitted.
> I've heard that some people use headsets that aren't bluetooth, like the Jabra or Plantronics that are made for call centers, where you connect the headset base directly to the laptop. They seem to have also an incredible connection range, but they are very pricey so I haven't bought one for testing. Just get a cheap gaming headset. Pretty much all wireless gaming headsets also have perfectly fine quality for two-w…
All wireless gaming headsets that I've seen are Bluetooth. What I've seen from some of them (or even some headsets that aren't "gaming") is "Gaming Mode", that usually means that they either use a low latency codec like aptX Low Latency, or reduce the buffers in the connection or something like that. That's also useful to reduce latency when watching videos or TV. But once you switch to headset mode, you're back to t…
Which have you been looking at? Typically it's just labeled as 2.4GHz in the spec sheet (yes, it's a bit silly since Bluetooth operates in the same band.. oh well).
I just went through my local IT store's cheapest wireless gaming headsets[0] (ignoring colour variations), and I saw:
- HyperX Cloud Mini Wireless[1], Bluetooth, 549kr (~$55)
- Deltaco Gaming Headset Wireless RGB[2], custom wireless, 699kr (~$70)
- Logitech G435[3], Logitech Lightspeed (also optional Bluetooth), 799kr (~$80)
- HyperX Cloud Stinger Core Wireless[4], custom wireless, 899kr (~$90)
- ASUS TUF H1 Wireless[5], custom wireless, 979kr (~$100)
That's less than half of them with Bluetooth support at all, and only one that requires it.
[0]: https://www.inet.se/kategori/901/gamingheadset?sortColumn=pr...
[1]: https://www.inet.se/produkt/6611818/hyperx-cloud-mini-wirele...
[2]: https://www.inet.se/produkt/6306122/deltaco-gaming-headset-w...
[3]: https://www.inet.se/produkt/6601744/logitech-g435-svart#spec...
[4]: https://www.inet.se/produkt/6608769/hyperx-cloud-stinger-cor...
[5]: https://www.inet.se/produkt/6302556/asus-tuf-h1-wireless
Re: Show HN: A macOS app to prevent sound quality degradation on AirPods
#344Earlier quoted context omitted.
Also, wireless subwoofers (that come on many consumer TV speaker systems these days) don't have this latency problem either. You just plug them in and they sync to the system and work transparently. They can't have any noticeable latency, or else the bass would be out-of-sync with either the rest of the audio, or if they slowed down the audio to account for latency, then all the sound would be out-of-sync with the vi…
There are more ways than using bluetooth to transfer digital audio wireless. Probably they are using a custom protocol.
Re: Show HN: A macOS app to prevent sound quality degradation on AirPods
#345Earlier quoted context omitted.
> Why is Bluetooth so bad? From what I read online, Bluetooth standart is bloated with outdated profiles and not free for manufacturers to implement. Because of that, manufacturers strap own proprietary extensions on it that only their devices support (e.g. AirPods audio qulity with mic is only good on Apple devices)[1]. Others mention that bluetooth was initially designed for less capble devices, thus suffering from…
Given how much Apple and other manufacturers depend on Bluetooth for their wireless earphones I wonder why no alternative to Bluetooth ever seems to show up.
Re: Show HN: A macOS app to prevent sound quality degradation on AirPods
#346Earlier quoted context omitted.
The best model I've seen for this is to simply charge for major version upgrades. It's totally at the developer's discretion what they put into any given major/minor/patch version so you can demarcate development in whatever way suits.
This has several downsides: (1) If you purchased something just before the new version comes out, it feels like you got screwed over. (2) It requires a lot of new features be released at once for the new major version. This is actually more difficult to develop for vs releasing one feature at a time. (3) It makes planning and budgeting much more difficult, for users and for developers. If there is a bug (especially a…
Re: Show HN: A macOS app to prevent sound quality degradation on AirPods
#347This is really a Bluetooth issue. The same happens with any headphones that have a mic on any OS. When Bluetooth mode is switched from Headphones to Headset (with mic), only much lower quality audio codes are used. Does anyone know if Bluetooth 6 adds support for higher quality codes for Headset? It's a big issue, in my opinion.
Yes and no. Part of it is also how the OS is used.
Sure if you want to use the mic on your headset you are forced to use a lower quality codec, but on my Fedora I select which profile I want to use on my bluetooth headset[1]. If I set it to AAC or APTX it will not activate the microphone.
And I can easily select which device is the primary device for inputs, outputs or individual apps.
[1] Typically using pulseaudio volume control which is compatible with pipewire (or rather the opposite).
Re: Show HN: A macOS app to prevent sound quality degradation on AirPods
#348Earlier quoted context omitted.
It was a Bluetooth issue years ago. Now it's only an Apple issue where it can't use a more decent codec. On Linux you can choose the mSBC codec and get decent two-way quality on a modern headset.
> It was a Bluetooth issue years ago It still is, mSBC is really not that good, plus all things considered reasons go beyond just the codec, see my nearby comment: https://news.ycombinator.com/item?id=41705258 Switching to "2x half-duplex" on both ends is really the best thing. I hate it that you can't separately select audio input and output in iOS.
I don't understand why all desktop OS can't have something better while when I pair my Bose headset on my smartphone it seems to be using a better quality codec profile.
Re: Show HN: A macOS app to prevent sound quality degradation on AirPods
#349Earlier quoted context omitted.
It depends if you sit for a long meeting or short but important, I’d definitively change the mic to use MacBook it’s not only your quality of mic for them, you’ll hear them much better too. Now if you want to be walking around while talking then obviously keep the default mic on the AirPods.
I'm stupefied by this comment thread. I routinely have meetings where my microphone quality (built-in MacBook Pro or iPhone 14 in speaker mode) is absolute shit and the person on the other side tells me to put on my AirPods, at which point my audio becomes crystal clear for them.
Anyway I guess it depends where the macbook is positionned. I am not using a macbook but my laptop is stashed away on a shelf[1] when plugged to my usb-c docking station using external screens so using the embedded mic would be a no starter anyway.
[1] it seems to be cooling and running quieter vertically when its bottom fans aren't obstructed.
Re: Show HN: A macOS app to prevent sound quality degradation on AirPods
#350Earlier quoted context omitted.
>Bluetooth issue Its a licensing issue. The borderlands between the headset and headphone profiles are rife with licensing land-mines - developers have flipped the table and rage-quit the issue, and this technical debt has been shipped. (Disclaimer: I make headset/headphone firmware for a major competitor and deal with this issue every single week...)
This honestly sounds like a problem I would expect to be solved by white-labelled AliExpress junk products, whose manufacturers can just ignore the licensing issues entirely, because they’re able to hide their IP violations behind reselling through endless shell companies. But I guess it isn’t solved by that. Why isn’t it?