Show HN: A text adventure for developers
31–40 of 51 posts
Re: Show HN: A text adventure for developers
#32Blurry text is worse than the real life equivalent! Sorry can't play it, makes my eyes go funny. Can you turn that text blur off or down?
Re: Show HN: A text adventure for developers
#33If you wish to give feedback or ask questions; please go ahead. I and a workmate did this at a work-related hackathon a couple weeks ago.
Re: Show HN: A text adventure for developers
#34How to enter the convention
Re: Show HN: A text adventure for developers
#35Is it normal for text adventures you just have to try random stuff? I had no clue how to get design. I thought I had missed a clue from the developer maybe. Turned out I just needed to enter a command that was not introduced before, or listed in the help page.
Re: Show HN: A text adventure for developers
#36If you wish to give feedback or ask questions; please go ahead. I and a workmate did this at a work-related hackathon a couple weeks ago.
Re: Show HN: A text adventure for developers
#37Earlier quoted context omitted.
try "say neverdeployonfriday"
Ah.. Help text should really be updated.
Text adventures used to be hard!
Re: Show HN: A text adventure for developers
#38Great fun. Quick pointer though - the convention in IF games is to map X (for eXamine) to look at. Kept tripping me up.
Re: Show HN: A text adventure for developers
#39edit: just finished. I laughed at some bits, all in all I enjoyed it. I facepalmed when I realised I needed chmod (which I had to look at jsbeautified app.js to get the hint - I was trying su/sudo!).
Re: Show HN: A text adventure for developers
#40Is it normal for text adventures you just have to try random stuff? I had no clue how to get design. I thought I had missed a clue from the developer maybe. Turned out I just needed to enter a command that was not introduced before, or listed in the help page.
That's a strategy that works with many error messages in many programs, not just in this game.