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Show HN: Open-Source Animal Crossing–Style UI for Claude Code Agents

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31–40 of 47 posts

Re: Show HN: Open-Source Animal Crossing–Style UI for Claude Code Agents

#31
Love this! AI agents can be so abstract to many people and this project really makes it feel much more approachable. Makes me think of Game Dev Story! Would be awesome to see little thinking bubbles over them to show what they are doing. Ultimately I see promise in making it easier to visually see what is happening in the system.

Re: Show HN: Open-Source Animal Crossing–Style UI for Claude Code Agents

#32
post #31

Love this! AI agents can be so abstract to many people and this project really makes it feel much more approachable. Makes me think of Game Dev Story! Would be awesome to see little thinking bubbles over them to show what they are doing. Ultimately I see promise in making it easier to visually see what is happening in the system.

Completely agree, we found it helped explaining it to our non-technical friends as well.

We do have thinking bubbles but they only show up based on the task the agent is doing. Perhaps we'll add a toggle or something to give people the option to have them always on.

Re: Show HN: Open-Source Animal Crossing–Style UI for Claude Code Agents

#34
post #18

Earlier quoted context omitted.

Great question - we're going to look into this in-depth.

Not allowed? This is easy to find in the Agent SDK docs "Unless previously approved, Anthropic does not allow third party developers to offer claude.ai login or rate limits for their products, including agents built on the Claude Agent SDK. Please use the API key authentication methods described in this document instead." https://platform.claude.com/docs/en/agent-sdk/overview

Right, pretty sure people got their accounts shut down for doing this kinda thing in the early days of OpenClaw before it was renamed and when it supported login. I guess you can take your chances but API is probably the only safe way to use this.

Re: Show HN: Open-Source Animal Crossing–Style UI for Claude Code Agents

#36
post #18

Earlier quoted context omitted.

Great question - we're going to look into this in-depth.

Not allowed? This is easy to find in the Agent SDK docs "Unless previously approved, Anthropic does not allow third party developers to offer claude.ai login or rate limits for their products, including agents built on the Claude Agent SDK. Please use the API key authentication methods described in this document instead." https://platform.claude.com/docs/en/agent-sdk/overview

We saw this, but thought it was for Agents calling the API directly. Outworked is just a wrapper around your CLI using the existing agents and sub-agents in your Claude Code installation.

It's a great point though and we'll need to read into this more in-depth. Appreciate you raising this.

Re: Show HN: Open-Source Animal Crossing–Style UI for Claude Code Agents

#37
post #33

The parallel agent coordination is what makes this interesting. Most agent wrappers are just single-agent loops with extra steps.

Yes, we actually added it because we were getting impatient with how long some implementations were taking. Appreciate this comment - thank you!

Re: Show HN: Open-Source Animal Crossing–Style UI for Claude Code Agents

#39
post #31

Love this! AI agents can be so abstract to many people and this project really makes it feel much more approachable. Makes me think of Game Dev Story! Would be awesome to see little thinking bubbles over them to show what they are doing. Ultimately I see promise in making it easier to visually see what is happening in the system.

[dead]

Re: Show HN: Open-Source Animal Crossing–Style UI for Claude Code Agents

#40

I like the visualization, but in terms of orchestration, how does it compare to CC’s built in agent swarms?

Great question! It actually takes advantage of the sub-agent swarms since it is directly connected to your Claude Code instance.

We want to implement agent teams as well, but it is still an experimental Claude Code feature. So it's more of a secondary priority right now.

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