It helps if I move side to side like a party parrot. I'd love to see a histogram of where I stand.
Show HN: What's my JND? – a colour guessing game
31–40 of 65 posts
Re: Show HN: What's my JND? – a colour guessing game
#32Re: Show HN: What's my JND? – a colour guessing game
#33Okay, tried again and got 0.0034 which is still says is beyond the human limit! I'll have to give this to my mum because we often argue about colours and I suspect she might be a tetrachromat.
Both tests on a Pixel 10 btw
Re: Show HN: What's my JND? – a colour guessing game
#34Nice job. Kind of reminds me of this one which increases the number of squares with the odd-one out becoming more subtle as you progress further in the game, but I prefer your sliding mechanic better for this kind of game. https://vectorization.eu/color-perception-test
Re: Show HN: What's my JND? – a colour guessing game
#35Had to turn off the "Night Light" (reducing blue) and set brightness to max.
Re: Show HN: What's my JND? – a colour guessing game
#36Re: Show HN: What's my JND? – a colour guessing game
#37Nice job. Kind of reminds me of this one which increases the number of squares with the odd-one out becoming more subtle as you progress further in the game, but I prefer your sliding mechanic better for this kind of game. https://vectorization.eu/color-perception-test
To me this seems primarily like an aim test, not a color perception test
Re: Show HN: What's my JND? – a colour guessing game
#38But I think this kind of test can really be limited on your display and color profiles.
Most of my misses were on blues, but sometimes the line was obvious. Other times, I could “see” many phantom bars of slightly different colors.
And in bright sunlight, I can see variations in the film in my phone screen. I suspect this could affect a test like this.
Re: Show HN: What's my JND? – a colour guessing game
#39This reminds me that there's a worlde like game for color mixing, I think someone posted it on HN a while ago colorfle.com
Re: Show HN: What's my JND? – a colour guessing game
#40Earlier quoted context omitted.
It's worse. The code contains a function that, given the target ΔE, generates two colors in floating-point Oklab representation, separated by that distance. But there is no check whether the two generated colors end up rounding to exactly the same one on 8-bit displays. So, I was asked to find a boundary (while the claim was that there were two distinct colors 0.0013 ΔE apart) between RGB(80, 83, 152) and RGB(80, 83,…
I will get around to fixing this. An oversight. Apologies.