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Show HN: Driftmania – an open source PICO-8 racing game

frenchie14.itch.io

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Re: Show HN: Driftmania – an open source PICO-8 racing game

#35

What was your workflow? Last time I played around with PICO-8 I found the built-in editor to be inadequate. Using an external editor was also annoying for reasons I don't quite remember, but I remember having to close and re-open PICO-8 all the time. Not exactly a the tight, seamless iteration loop I was hoping for.

There’s a VSCode plugin for PICO-8 that lets you use that. It ties in with the core and has hot keys to launch the current code to test it.

I find it way easier/faster than using the built-in IDE for the code part itself. Then just use the built-in IDE for assets/music.

Re: Show HN: Driftmania – an open source PICO-8 racing game

#37
post #8

Nice work, gives me very Micro Machines vibes for the NES. The only thing I don't like about PICO-8 is that its completely closed source. An open source alternative that seems very promising is Pyxel. It has similar retro / pixel art limitations, a built-in sprite editor, music tracker, etc. https://github.com/kitao/pyxel

IIRC, the browser builds of Pyxel games end up pulling down 30mb+ of Python libraries, which seems a bit overkill for little pixel games. TIC-80 is probably the closest open source thing to PICO-8. The browser builds ran 10% slower than the desktop app last I tried. It doesn't have a "CPU budget," so it's possible to write inefficient code that works fine on powerful machines but not slower ones.

So I just ran a test deploy of a Pyxel little animated star field:

https://gondolaprime.pw/games/starfield/index.html

Developer console shows approx ~7MB transferred. Still more than I would have expected for literally just a small looping animation but a bit better than 30MB at least.

Maybe there's been some progress on this front.

Thanks for the TIC-80 recommendation - I really like that it supports multiple langs (Lua, JS, Python, etc) - that's some great flexibility.

EDIT: It looks like TIC-80 games pull a tic80.wasm file which is approximately ~6MB in size. I'd say Pyxel and TIC-80 are roughly comparable at least with respect to bundle size.

https://tic80.com/js/1.1.2837/tic80.wasm

Re: Show HN: Driftmania – an open source PICO-8 racing game

#39

This device is perfect for PICO-8 if anybody wants the handheld formfactor https://powkiddy.com/products/pre-sale-powkiddy-rgb30-rk3566... Non affiliated with the company, I get nothing from saying this, it's just a decent device all around. The 1:1 aspect ratio on the screen really does PICO-8 games justice, along with MAME and other popular platforms. The greatest thing is these devices are super cheap and easy to…

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