I like the idea of node based image editing. It reminds me of when learning how to write shader code for games and GLSL was waaaay too over my head until I discovered node based shaders, and I didn't have to wrangle with coding and instead focusing experimenting with different nodes. However soon creating a "shader that works" was no longer an issue but how to create X effect using shaders was my next blocker, and lu…
It was some amazing tech with a ton of applications, but sadly leadership had other plans and pivoted to a highly derivative, slapped-together AI sex bot.