Live data from Hacker News

Show HN: Boardzilla, a framework for making web-based board games

boardzilla.io

31–40 of 111 posts

Re: Show HN: Boardzilla, a framework for making web-based board games

#31

The page immediately errors for me. Error Object.hasOwn is not a function. (In 'Object.hasOwn(t,n)', 'Object.hasOwn' is undefined) The stack trace is: o@ https://www.boardzilla.io/build/_shared/chunk-IP5CEA34.js:3:... rt@ https://www.boardzilla.io/build/root-NYPPT2G6.js:3:2506 Fs@ https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:9:... Ch@ https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:11... _h@ ht…

I think I have a fix deployed now. Please try it again if you have a moment.

Re: Show HN: Boardzilla, a framework for making web-based board games

#32
post #28

Earlier quoted context omitted.

Um, wow, I had no idea. I've got some other pretty good domain names at the ready, so, maybe I need to pull the trigger on that.

Using this thread as bug report. There is a typo on the “Credits” card on game pages: ”arist” -> ”artist”

Thanks Soneca. Fixed and deployed.

Re: Show HN: Boardzilla, a framework for making web-based board games

#33

The page immediately errors for me. Error Object.hasOwn is not a function. (In 'Object.hasOwn(t,n)', 'Object.hasOwn' is undefined) The stack trace is: o@ https://www.boardzilla.io/build/_shared/chunk-IP5CEA34.js:3:... rt@ https://www.boardzilla.io/build/root-NYPPT2G6.js:3:2506 Fs@ https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:9:... Ch@ https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:11... _h@ ht…

I think I have a fix deployed now. Please try it again if you have a moment.

Wonderful, Working perfectly. Thank you.

Re: Show HN: Boardzilla, a framework for making web-based board games

#34

Earlier quoted context omitted.

Co-creator here. I thought AGPL was ok as well, but Commons Clause specifically tried to address perceived deficiencies in the AGPL although I admit that it didn't really seem to catch on. I'm not super well versed in the technical details. Why would you recommend AGPL?

https://fedoraproject.org/wiki/Licensing/CommonsClause has several links explaining what's wrong with the Commons Clause. The reason the AGPLv3 is my preferred replacement is that the FAANGs are irrationally afraid of it and refuse to let it be used anywhere in the company (e.g., https://opensource.google/documentation/reference/using/agpl... ), but it's still 100% Free Software and Open Source and so allowed to be p…

I'd also suggesting reading some of /dev/lawyer's blog posts, though I'm cooking and can't pull up anything in particular ATM.

Re: Show HN: Boardzilla, a framework for making web-based board games

#35
post #24

Don't called your project *Zilla. The copyright owners of Godzilla are known to go after everyone who tries to use the "Zilla" suffix. Mozilla learned its lesson long ago and had to negotiate a special agreement.

Woah, this is wild. Never knew how aggressive the copyrights were for *Zilla.

When you consider the most recent Godzilla film, Minus One, is the 37th in that franchise, and was not only nominated for an Oscar, and may be it's most lucrative, you can see why Toho would aggressively police that copyright.

Minus One is legit a great film.

Re: Show HN: Boardzilla, a framework for making web-based board games

#36
post #24

Don't called your project *Zilla. The copyright owners of Godzilla are known to go after everyone who tries to use the "Zilla" suffix. Mozilla learned its lesson long ago and had to negotiate a special agreement.

Um, wow, I had no idea. I've got some other pretty good domain names at the ready, so, maybe I need to pull the trigger on that.

As an 10 year Mozilla veteran, I agree you should switch domains/project names. Mozilla was able to negotiate a deal for a number of reasons- Mitchell herself is a lawyer, the project is a NPO, and probably other reasons too, but it's not worth the effort to defend a slightly infringing name against the copyright holder in this case.

Re: Show HN: Boardzilla, a framework for making web-based board games

#37
post #11

I'm looking forward to trying this out! You might want some sort of mention in the website copy about it being self-hostable (unless I'm misinterpreting the docs). The website copy talks about your hosting and the related benefits (as it rightly should), but I didn't see any mention of self-hosting so I almost didn't click through to the docs to see that local development is possible.

Hey Joemi. I wanted to make a self-hosted single game runner, but I haven't gotten to it yet. The interface used by the game/server is detailed here https://github.com/boardzilla/boardzilla-devtools/blob/main/... so it should be pretty easy to make this runner. I hope to get to it soon.

Ah, I guess I need to look at the docs more closely.

Re: Show HN: Boardzilla, a framework for making web-based board games

#38

Earlier quoted context omitted.

I think I have a fix deployed now. Please try it again if you have a moment.

Wonderful, Working perfectly. Thank you.

Hi Josh,

It appeared I'm still receiving errors when attempting a few of the boards.

Error

Object.hasOwn is not a function. (In 'Object.hasOwn(e,A.from)', 'Object.hasOwn' is undefined)

The stack trace is:

su@https://www.boardzilla.io/build/_shared/chunk-ZEYFFM3P.js:16... Fs@https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:9:... Ch@https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:11... _h@https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:11... Jg@https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:11... Ei@https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:11... rs@https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:11... Rh@https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:11... Rh@[native code] Ba@https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:4:... Ia@https://www.boardzilla.io/build/_shared/chunk-QNN53S6I.js:4:...

Re: Show HN: Boardzilla, a framework for making web-based board games

#40
post #24

Don't called your project *Zilla. The copyright owners of Godzilla are known to go after everyone who tries to use the "Zilla" suffix. Mozilla learned its lesson long ago and had to negotiate a special agreement.

Meta also pursues trademarks applicants for trademarks ending in 'book' as well.
Post reply on HN