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Show HN: I made an interactive math crossword puzzle with infinite levels

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Re: Show HN: I made an interactive math crossword puzzle with infinite levels

#35
post #4

Fun times! I realise the UX might be tricky, but having a way to input things using a keyboard would be cool. Another issue is that multiplicative identity seems to be used too often. That is, too often the equation boils down to something like "8 × 1 = 8" or "5 ÷ 1 = 5". This would ramp up the difficulty considerably faster, though, so you might want to slow down the complexity increase a bit to compensate. Oh, and…

> For example, after a few puzzles I ran into 9 4 + 2 = 9 ? , which is a bit silly. There's only one possibility, and only one given number, so the solution is trivial. And this was after solving ~10 of these.

I noticed this as well, but there's a non-silly subtlety that I think you and I both missed - this easy puzzle was the first introduction of the multi-digit concept. Everything prior had been single digits only.

Re: Show HN: I made an interactive math crossword puzzle with infinite levels

#36
post #12

I suggest making satisfied equations green (and maybe unsatisfied ones red) as you go, rather than just at the end. There are a lot of equations that are ×1 or ÷1, which is less interesting than it could be. Fractions could be fun. I got a puzzle with one equation already solved, and only intersecting with one other, so it wasn't actually doing anything. I can't see an identifier to specify which one it is, but it ha…

Painting the equations as you go will increase brute forcing . I think it's beter to keep them in the same color.

Re: Show HN: I made an interactive math crossword puzzle with infinite levels

#38
This is really neat! It's kind of fun to play as an adult, but it also would make for a great educational tool for elementary school students.

Please understand that the reason I'm offering these suggestions is because of how much I like what you've made :-)

On mobile I would imagine the dragon drop UX is great, but on desktop it's fairly clunky. If I could type in the number with the keyboard and have it grab and drop the correct tile, that would be an awesome improvement.

It would be nice if there was a way to skip forward levels. The first time through the way you did it is perfect as it teaches you how to play, but every time after that it's kind of annoying (especially by the drag and drop interface on desktop). If there was a button you could click or something that would let you skip ahead to certain levels, that would be a real nice improvement.

This is really awesome work, thank you for sharing!

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