Also "Game.lives = 1000;" and "Game.score = 1000; updateScore();" etc.
Show HN: We built real MMO Asteroids
31–40 of 67 posts
Re: Show HN: We built real MMO Asteroids
#32Re: Show HN: We built real MMO Asteroids
#33Re: Show HN: We built real MMO Asteroids
#34God mode: "Game.ship.collision = function() {}" Also "Game.lives = 1000;" and "Game.score = 1000; updateScore();" etc.
Re: Show HN: We built real MMO Asteroids
#35I discovered this one last week, and I personally prefer it: http://seb.ly/demos/MMOsteroids.html
All that is running locally in your browser.
Re: Show HN: We built real MMO Asteroids
#36Cool job! I wish there some an MMO that's like http://en.wikipedia.org/wiki/SubSpace_(video_game) Good times…
Re: Show HN: We built real MMO Asteroids
#37Re: Show HN: We built real MMO Asteroids
#38The problem with calling this Asteroids is that there are no asteroids. :) This reminds me more of an old DOS shareware game called Spacewar ( http://www.youtube.com/watch?v=yY5qHe2VadA ), which was also multi-player although that game also allowed turning on gravity and warping (I see a comment mentioning warping in this game but I don't see it in the command list.) This was one of my (and my friends') favorite smal…
There was another one called Subspace (now Continuum) http://www.getcontinuum.com/ . I loved the early days of that game. 1997-ish.
Re: Show HN: We built real MMO Asteroids
#39The problem with calling this Asteroids is that there are no asteroids. :) This reminds me more of an old DOS shareware game called Spacewar ( http://www.youtube.com/watch?v=yY5qHe2VadA ), which was also multi-player although that game also allowed turning on gravity and warping (I see a comment mentioning warping in this game but I don't see it in the command list.) This was one of my (and my friends') favorite smal…
There was another one called Subspace (now Continuum) http://www.getcontinuum.com/ . I loved the early days of that game. 1997-ish.
http://www.math.harvard.edu/~knill/various/continuum/index.h...