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Show HN: I may have created a new type of puzzle

dogbunnypuzzle.com

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Re: Show HN: I may have created a new type of puzzle

#36
I love it. Fantastic.

Can you think of a way to re formulate the puzzle so that you can express the rules without words?

Also, the dog / rabbit dynamic (as used in the classic dog/duck/grain river crossing puzzle) made me think that I had to chase the rabbits with dog, or that dogs and rabbits couldn’t share a node. Different animals might be better — rabbit and mouse, perhaps? Or even different coloured rabbits and different coloured carrots?

The words thing though — that’s what you should work on next, I think. Good puzzles like this are word-free in the puzzle itself (Stephen’s sausage roll, English country tune).

It would take this puzzle from great to excellent. Good luck. More please!

Re: Show HN: I may have created a new type of puzzle

#38

It took me a moment to understand what the constraints meant, which says more about how tired I am than it says about the design, which is great! I don’t want to minimize the cleverness of the puzzle design, but I think it’s a visualization of a finite state machine. Not a novel challenge but a clever way to display it for sure.

The one aspect that took me a bit to figure out was whether, to move between the house and the tree, you needed someone on BOTH the bone and the flower or just one of them. (It turned out to be both.)

Re: Show HN: I may have created a new type of puzzle

#39

I have to say the fact that I was able to figure out how the puzzle worked - what I was meant to do - with no instructions in about 60 seconds is a good sign. I'm also immediately kind of addicted to this....I really like it. The one thing that annoys me is that I can't see what a symbol is if the dog/bunny is on it because it's covered up. It's hard to remember when there's so many. Some transparency or slight desig…

I second the UX of clearer way of showing the icon the player pieces are on. I don't know if transparency is the way to go. Maybe the shape of the node can differ.

Re: Show HN: I may have created a new type of puzzle

#40
Looks excellent!

Not sure if it’s an issue on iPhone or my IQ, but I can’t figure out what the rules are. I highlight an animal but can’t move it on what seems a bidirectional edge (no nodes light up). But sometimes can. I assume that should work always but it’s not for me.

Also initially assumed I had to keep them separate, but comments here said no.

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