I really dig your dj.app, it looks a lot like an app I sometime I use called Mixxx[1], which is open source[2]. But I think it's built using QT instead of wxWidgets. Anyways, now that I know there's a similar web-app available I might start trying dj.app out! thanks!
Show HN: Wavvy – web-based audio editor (Audacity port)
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Re: Show HN: Wavvy – web-based audio editor (Audacity port)
#32What other options exist for "complex native-ish browser interfaces" in this style? E.g. if you wanted to develop a new app which is a traditional desktop GUI app with tons of menus and buttons that need to be custom rendered (so wasm/canvases presumably, rather than html), what options exist aside from this effort with wxWidgets? For example, say you wanted to make a 3D editor/CAD program or full-featured DAW from s…
https://github.com/zamtmn/zcad https://wiki.freepascal.org/Projects_using_Free_Pascal
Re: Show HN: Wavvy – web-based audio editor (Audacity port)
#33Now we just need to wrap this in Electron so we can run it on desktop! ;)
A cheap way to do it is to use Nativefier. It's not perfect but it's like a 80% solution.
Re: Show HN: Wavvy – web-based audio editor (Audacity port)
#34Earlier quoted context omitted.
A cheap way to do it is to use Nativefier. It's not perfect but it's like a 80% solution.
I think this was tongue-in-cheek. Nobody would actually want to take a native C/C++ Audacity, port it to WASM, and then wrap it in Electron to make it a "desktop app" again.
Re: Show HN: Wavvy – web-based audio editor (Audacity port)
#35Now we just need to wrap this in Electron so we can run it on desktop! ;)
Re: Show HN: Wavvy – web-based audio editor (Audacity port)
#36Is there a way to record the output audio? Audacity on windows has the WASAPI option, which my wife has to use a lot.
Is File > Export not suitable? And if WASAPI can be used with your browser, won't it work for this? I don't really understand the use case though.
It’s an edge case for sure. Since the video is hosted weirdly and no video downloaders I’ve tried can get the video downloaded with the audio.
So we simply stream the video normally in the browser, and capture the audio output directly into Audacity.
Re: Show HN: Wavvy – web-based audio editor (Audacity port)
#37Cool! The UI even works on iPhone (alas, playback doesn’t work, so my dreams of multitrack audio editing with just my thumbs are dashed /s) I’m curious what porting wxwidgets involved — are you rendering them with the 2D canvas API, WebGL, or is all the rendering done by WxWidgets and you just have to send a framebuffer into a canvas?
Re: Show HN: Wavvy – web-based audio editor (Audacity port)
#38This is awesome, and also awesome is this: > I originally developed a WASM port of wxWidgets I had some fun looking at the commits here[1] and I can imagine a lot of classic wxWidgets apps are going to be ported to wasm now. Congrats, that a lot of dedication! [1] https://github.com/wxWidgets/wxWidgets/compare/master...ahil...
Re: Show HN: Wavvy – web-based audio editor (Audacity port)
#39Earlier quoted context omitted.
A cheap way to do it is to use Nativefier. It's not perfect but it's like a 80% solution.
I think this was tongue-in-cheek. Nobody would actually want to take a native C/C++ Audacity, port it to WASM, and then wrap it in Electron to make it a "desktop app" again.