Live data from Hacker News

Show HN: One Way Dungeon – A game I've been developing in the last five months

play.google.com

31–40 of 57 posts

Re: Show HN: One Way Dungeon – A game I've been developing in the last five months

#31
post #2

Five months ago, I quit my job and started making a game alone. One Way Dungeon was what came of it. And the accomplishment of a life goal. I'll continue supporting the game and adding new content to it. But not at full time. I'm going back to a "normal life". (For those who don't want to install it or don't have Android, you can play it here: https://vaskivodev.gitlab.io/onewaydungeon/builds/release-1-... ) I welcom…

Congrats, that sounds like a fulfilling choice.

Wrt. the game, the music seems really catchy, I like that the bass has clear presence.

From a quick test try of it, was probably fun to make, and seems like a cool concept. Unfortunately have to prioritize other things.

Re: Show HN: One Way Dungeon – A game I've been developing in the last five months

#32
post #20
post #2

Five months ago, I quit my job and started making a game alone. One Way Dungeon was what came of it. And the accomplishment of a life goal. I'll continue supporting the game and adding new content to it. But not at full time. I'm going back to a "normal life". (For those who don't want to install it or don't have Android, you can play it here: https://vaskivodev.gitlab.io/onewaydungeon/builds/release-1-... ) I welcom…

I like it... it's like an old RPGs. Any cheats like IDDQD or IDKFA?

reminds me of Ultima (the Dungeons parts), or Wizardry/ Bards tales bit, if they were in an arcade.

Nice work, esp the music. Fun

Re: Show HN: One Way Dungeon – A game I've been developing in the last five months

#33
I wonder if you could add the game to F-Droid? I think there are quite a few Android users that don't load apps through the Google Play store. Game looks interesting, but I suspect it would be better to play on Android as app, instead of website.

Re: Show HN: One Way Dungeon – A game I've been developing in the last five months

#37
post #6

OK, I've played it for a bit. - This is effectively a progression game, where the player builds up abilities. But defeating a low-level enemy is boring and slow, even when you kill them with your first blow. - It's disconcerting that you forget how to punch. I was expecting punching to not advance quickly, but instead it has limited uses. That's a strange metaphor. - Everything feels slow - not because it needs bette…

In response to the slowness: I clicked the settings button on the battle screen (top right star-shape) and maxed the text speed, and actions moved very quickly after that.

Re: Show HN: One Way Dungeon – A game I've been developing in the last five months

#39
post #11

Earlier quoted context omitted.

It all started with a game jam I did in April 2020. I enjoyed the result. And it kept popping back in my mind. November 24th I picked it up again, full-time. I plublished One Way Dungeon last friday. So it was about five and a half month work. While I'm a professional (backend) software developer, and have played around with game dev, I never worked on and finished a game. Last weekend I shared it with a small group…

So you quit your job to work on this game full time and after 5 months, you're deciding to go back to work full time. Did you quit your job with the hopes this game would sustain you? If so, did you do any market research to validate that hypothesis.

I'm inclined to think this was a labor of love, not profit.

There are people out there who quit their jobs to go backpacking on arduous trails for 5 months. It's long, hard work, but they do it for the other joys that come with the experience. And they do it all with the expectation of returning back to working life--not on cashing out. I don't see how what OP did is any different, other than it being a digital journey rather than a physical one.

Congrats, OP.

Re: Show HN: One Way Dungeon – A game I've been developing in the last five months

#40
post #2

Five months ago, I quit my job and started making a game alone. One Way Dungeon was what came of it. And the accomplishment of a life goal. I'll continue supporting the game and adding new content to it. But not at full time. I'm going back to a "normal life". (For those who don't want to install it or don't have Android, you can play it here: https://vaskivodev.gitlab.io/onewaydungeon/builds/release-1-... ) I welcom…

Any plans for an iOS version?
Post reply on HN