"We offer an experience of 3D on a single 2D image using the parallax effect, i.e, the user is able move his real-time tracked face to visualize the depth effect." Since there are no examples I can't be sure if this is is what I think it is, but IF it is: I want this on huge monitor for any 3D game instead of clunky headgear VR or tiny smartphone AR. Months ago I also tested this with a small 3D visualization and ver…
I remember being awestruck by that 2007 Wii video, and spent a lot of time playing around with the remote after that. That, and the Xbox Kinect, were really cool tools. Why hasn't those concepts seen more widespread use outside gaming? As for 3D, I also remember seeing a TV at Toshiba HQ in 2013 or so that had 3D without glasses, and even worked for multiple people. No idea how.
Lenticular 3D limits resolution to a fraction divided by double of the number of viewpoints in an axis, e.g. a 4K by 2K panel with 10 viewpoint along its width means effective resolution is 400 by 2K. Okay for demos but not practical atm.