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Show HN: Randomly generated metal riffs using Web Audio API and React

djen.co

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Re: Show HN: Randomly generated metal riffs using Web Audio API and React

#33

The "safari bug" error message appears for me even though I'm using Google Chrome, not Safari, on my ipad. Is that intentional?

Chrome on iOS isn't a from-scratch browser. It's a basic WebView with some Chrome related data syncing. That means Chrome on iOS has more in common with mobile Safari than it does with desktop Chrome.

Any bugs you encounter in mobile Safari are probably present in iOS Chrome as well.

Re: Show HN: Randomly generated metal riffs using Web Audio API and React

#34
post #25

Earlier quoted context omitted.

How does that look now?

Better, but in my opinion it should be styled as a button not just text. It doesn't feel like a part of the tool since it appears outside of the initial box. I understand you put it outside of the box because it loads more boxes below the entire tool, and now that I know about it it makes "sense." But my initial impression is to ignore anything outside of that box. I think your best bet for brand spanking new users i…

Agree with this, Almost said frogboy today, just ditch the toggle, or have it on by default.

Re: Show HN: Randomly generated metal riffs using Web Audio API and React

#35

Earlier quoted context omitted.

I would be down to work on deep house and techno fork with you !

While not quite what you're looking for, "Acid Defender" is a WebAudio game that generates random acid house sequences as part of the game play: http://cappel-nord.de/webaudio/acid-defender/

That is amazingly addictive!
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