Show HN: Randomly generated metal riffs using Web Audio API and React
31–40 of 43 posts
Re: Show HN: Randomly generated metal riffs using Web Audio API and React
#32Re: Show HN: Randomly generated metal riffs using Web Audio API and React
#33The "safari bug" error message appears for me even though I'm using Google Chrome, not Safari, on my ipad. Is that intentional?
Any bugs you encounter in mobile Safari are probably present in iOS Chrome as well.
Re: Show HN: Randomly generated metal riffs using Web Audio API and React
#34Earlier quoted context omitted.
How does that look now?
Better, but in my opinion it should be styled as a button not just text. It doesn't feel like a part of the tool since it appears outside of the initial box. I understand you put it outside of the box because it loads more boxes below the entire tool, and now that I know about it it makes "sense." But my initial impression is to ignore anything outside of that box. I think your best bet for brand spanking new users i…
Re: Show HN: Randomly generated metal riffs using Web Audio API and React
#35Earlier quoted context omitted.
I would be down to work on deep house and techno fork with you !
While not quite what you're looking for, "Acid Defender" is a WebAudio game that generates random acid house sequences as part of the game play: http://cappel-nord.de/webaudio/acid-defender/
Re: Show HN: Randomly generated metal riffs using Web Audio API and React
#36Re: Show HN: Randomly generated metal riffs using Web Audio API and React
#37Comments: https://www.reddit.com/r/web_design/comments/4qmgxo/musical_...