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Show HN: A Werewolf bot for Slack

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Re: Show HN: A Werewolf bot for Slack

#31

Earlier quoted context omitted.

I've played it as "Mafia" but never as "Werewolf" so thanks for the informed link.

If you enjoy Mafia, check out Town of Salem - a web/desktop based version. Games are quicker than usual Mafia. https://www.blankmediagames.com/

There's also `Secret Hitler'. A game that's better than its name sounds.

Re: Show HN: A Werewolf bot for Slack

#32

Earlier quoted context omitted.

And there is this great story in Wired on the history and popularity of this game, especially at tech conferences: http://www.wired.co.uk/magazine/archive/2010/03/features/wer...

Once I attended a math olympiad training camp, and was told a story explaining why we were not allowed to play "Mafia": The previous year, students had arranged a real-time version of the game, so that, each night, the mafia would vote and eventually someone would go knock on the victim's door. At some point, a maid found a piece of paper in someone's dorm, listing a "God", the names of people who had been "killed",…

I believe the proper term is `isomorphic' games?

Re: Show HN: A Werewolf bot for Slack

#36
Small nitpick: That screenshot shows a situation which shouldn't occur in the game. If there's only 1 player left, he's the winner. So I wonder: Is there a winning condition built in?

Re: Show HN: A Werewolf bot for Slack

#38

I wonder why it's written in PHP. Seems like an odd choice.

It's what I'm most familiar with and I didn't want to spend a lot of time building it. There is a great Slack RTM client written with ReactPHP ( http://reactphp.org/ ) that I took advantage of.

You should really consider investing time in learning more languages.

Re: Show HN: A Werewolf bot for Slack

#39
Nice, in my experience online Werewolves can be fun when you know each other well but live far away. So I could imagine it working with teams on Slack. How were your experiences thus far?

I built https://github.com/sander/lunacy for a similar purpose (CouchDB + Node + AngularJS). After a few months it did become a bit boring, I think mainly because the stakes are lower when dropping out of a game doesn’t actually mean having to sit and watch others continue to play live (you can just quit the app), and because the lack of facial expressions that can give away roles.

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