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Show HN: A Marble Madness-inspired WebGL game we built for Netlify

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Re: Show HN: A Marble Madness-inspired WebGL game we built for Netlify

#232
post #221

Earlier quoted context omitted.

I got 2:57 after discovering a few shortcuts

Amazing, as the developer of this game, I wasn't even aware that you could make it under 3 minutes!

I'm by no means a speedrunner but decided to record my runs in case I got a sub-3. Just uploaded the 2:57: https://youtu.be/0THaZ61sCmg

I challenge someone to beat it!

Re: Show HN: A Marble Madness-inspired WebGL game we built for Netlify

#233
post #221

Earlier quoted context omitted.

Amazing, as the developer of this game, I wasn't even aware that you could make it under 3 minutes!

I'm by no means a speedrunner but decided to record my runs in case I got a sub-3. Just uploaded the 2:57: https://youtu.be/0THaZ61sCmg I challenge someone to beat it!

Oh wow, looks like someone uploaded a 2:55 yesterday: https://www.youtube.com/watch?v=G6yExxPR1vI

Re: Show HN: A Marble Madness-inspired WebGL game we built for Netlify

#234

Earlier quoted context omitted.

I'm by no means a speedrunner but decided to record my runs in case I got a sub-3. Just uploaded the 2:57: https://youtu.be/0THaZ61sCmg I challenge someone to beat it!

Oh wow, looks like someone uploaded a 2:55 yesterday: https://www.youtube.com/watch?v=G6yExxPR1vI

Wow, learning that people are sharing speedruns on YouTube totally made my day!

Re: Show HN: A Marble Madness-inspired WebGL game we built for Netlify

#235

Earlier quoted context omitted.

Did you employ any specific practices to keep it running at framerate in JS?

You might be interested in this nice write up: https://shopify.engineering/how-we-built-shopifys-bfcm-2023-...

Thats a great writeup for GPU perf improvements!

I was personally looking more for details on dealing with JS and its GC and keeping things smooth on that front.

Re: Show HN: A Marble Madness-inspired WebGL game we built for Netlify

#236
post #234

Earlier quoted context omitted.

Oh wow, looks like someone uploaded a 2:55 yesterday: https://www.youtube.com/watch?v=G6yExxPR1vI

Wow, learning that people are sharing speedruns on YouTube totally made my day!

This will probably be my last run (2:49): https://youtu.be/zIyZJjyPy8U

Kudos on a great game! If you ever expand or open source this, let me know. The mechanics and design are great and could really blossom into something fun and expansive (especially if users could submit levels).

Re: Show HN: A Marble Madness-inspired WebGL game we built for Netlify

#237
post #234

Earlier quoted context omitted.

Wow, learning that people are sharing speedruns on YouTube totally made my day!

This will probably be my last run (2:49): https://youtu.be/zIyZJjyPy8U Kudos on a great game! If you ever expand or open source this, let me know. The mechanics and design are great and could really blossom into something fun and expansive (especially if users could submit levels).

Awesome, congrats on your 2:49 run. Sure, we'll definitely let you know. Probably won't happen but I would love adding a level editor. Thanks!

Re: Show HN: A Marble Madness-inspired WebGL game we built for Netlify

#238
post #116

Earlier quoted context omitted.

Why did you choose to do things this way instead of using Unity WebGL? It's okay if the reason is, "because we make websites and the programming we know is Javascript" or whatever. It doesn't have to be about some objective comparison, like optimization or whatever, which isn't going to be true or necessarily matter anyway.

Unity WebGL is not supported on mobile and we needed the experience to be playable on both desktop and mobile browsers. However, mobile browsers will be supported with Unity 6 web exports, still experimental currently AFAIK, but that should become a viable option soon.

Also no one wants to see a Unity Splash screen :(

Re: Show HN: A Marble Madness-inspired WebGL game we built for Netlify

#239
post #234

Earlier quoted context omitted.

Wow, learning that people are sharing speedruns on YouTube totally made my day!

This will probably be my last run (2:49): https://youtu.be/zIyZJjyPy8U Kudos on a great game! If you ever expand or open source this, let me know. The mechanics and design are great and could really blossom into something fun and expansive (especially if users could submit levels).

I got it down even further! 2:47! https://youtu.be/3v2v5ptOT5Y

Re: Show HN: A Marble Madness-inspired WebGL game we built for Netlify

#240

Earlier quoted context omitted.

I'm by no means a speedrunner but decided to record my runs in case I got a sub-3. Just uploaded the 2:57: https://youtu.be/0THaZ61sCmg I challenge someone to beat it!

Oh wow, looks like someone uploaded a 2:55 yesterday: https://www.youtube.com/watch?v=G6yExxPR1vI

Oh someone showed my time haha ^_^
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