Earlier quoted context omitted.
Usually when an app comes out on iPhone but not Android the excuse is that "Android users don't pay for apps so it wasn't a priority", despite it being way more difficult and a bit more expensive to develop for iPhone over Android. But in your case you don't plan on monetizing, so why iPhone first?
Well I have been developing native apps for both for over a decade, and I don't think either is particularly more difficult than the other. What it came down to is that I use an iPhone as my daily driver, and when I pulled my Android test device out of a drawer the battery was twice the size so I immediately brought it to an electronics recycling center. Which means that in order to complete the Android version, I ne…
I've developed for both as well and would say getting _started_ with iOS development is about 10x more time consuming and complicated than Android -- or at least it was about 8 years ago.
I know you know this, but you don't need to own an Android phone to develop for Android (and you don't have to spend anywhere near $400 on one if you do want one).
Looks like it'll be a pretty great app and hope you do manage to get the Android version up and running.