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Show HN: I built a word game. My mom thinks it's great. What do you think?

whatsit.today

221–230 of 273 posts

Re: Show HN: I built a word game. My mom thinks it's great. What do you think?

#221

It was fun. Couple of suggestions: - It gave me “TCAAN” which stumped me. Afterwards I pasted it into the Internet Anagram Server, which failed to find any acronyms for it. So I can say with some confidence I don’t think it’s a valid word. Suggest making sure you’re using a dictionary similar to Wordle’s one. - The game should reveal the solution at the end if the player fails to guess any words.

Catan! (of settling fame)

Re: Show HN: I built a word game. My mom thinks it's great. What do you think?

#222
post #221

It was fun. Couple of suggestions: - It gave me “TCAAN” which stumped me. Afterwards I pasted it into the Internet Anagram Server, which failed to find any acronyms for it. So I can say with some confidence I don’t think it’s a valid word. Suggest making sure you’re using a dictionary similar to Wordle’s one. - The game should reveal the solution at the end if the player fails to guess any words.

Catan! (of settling fame)

Ahhh. Proper noun though right? I would suggest excluding proper nouns.

Re: Show HN: I built a word game. My mom thinks it's great. What do you think?

#224
post #71

Product manager ex. game designer with a number of puzzle/word game in operation here. - Having a timer (urgency) is usually not a very good idea for thinky games. If you insist on having a timer consider making it count upwards. - Additionally as other commenters mentioned is the game is a time trial it needs an explicit “Start” button. Also stop the timer when user is not playing e.g. reading the rules. - There’s n…

> It’s okay to be US-centric actually, doesn’t matter unless you are very serious about monetizing it, and even then being US-centric will work. As a European who on a typical day uses/watched/reads more English than my native language, I agree. Except sports teams and other more locally phenomena. Those are the worst.

I am from the UK, I hate word games that specialise with US English spelling over than British English.

Getting the answer wrong when trying to spell the correct answer in British English spelling ruins the game.

Re: Show HN: I built a word game. My mom thinks it's great. What do you think?

#225
I like it, but here's my feedback:

- let me use keyboard input - don't include proper nouns! I did't get catan because I wasn't expecting that - show the answers at the end. Still didn't get catan after, and anagram solvers didn't find it. It was only when I came here that I saw the answer

Re: Show HN: I built a word game. My mom thinks it's great. What do you think?

#226

It was fun. Couple of suggestions: - It gave me “TCAAN” which stumped me. Afterwards I pasted it into the Internet Anagram Server, which failed to find any acronyms for it. So I can say with some confidence I don’t think it’s a valid word. Suggest making sure you’re using a dictionary similar to Wordle’s one. - The game should reveal the solution at the end if the player fails to guess any words.

Came here to say exactly this. I let the timer expire and was expecting to be able to see the answer rather than resort to an anagram solver site...

Re: Show HN: I built a word game. My mom thinks it's great. What do you think?

#227
Nice game. Tedious to use on a laptop with a trackpad. You should allow keyboard input.

Managing accounts is a huge headache both for yourself and for your users. It's a bunch of code and responsibility for you to manage people's private data securely. It's one more password to manage for your users. You could just use cookies to track daily progress, like catfishing.net does. So what if that doesn't let me have my data available across browsers? It's just a game, tracking progress does not matter that much.

Re: Show HN: I built a word game. My mom thinks it's great. What do you think?

#228

A coworker and my wife and I have recently been really enjoying https://bracket.city which is a crossword-clue inspired word game with daily puzzles. It does take a little while to figure out, I'd recommend starting off asking for hints fairly often to decrease frustration, but after a couple weeks my wife and I are on a streak of 3 days of scoring 100.

I find it a bit US centric, like many of these games

Re: Show HN: I built a word game. My mom thinks it's great. What do you think?

#230
post #71

Product manager ex. game designer with a number of puzzle/word game in operation here. - Having a timer (urgency) is usually not a very good idea for thinky games. If you insist on having a timer consider making it count upwards. - Additionally as other commenters mentioned is the game is a time trial it needs an explicit “Start” button. Also stop the timer when user is not playing e.g. reading the rules. - There’s n…

Hi! I'm working on a project that could benefit from that kind of experience. Do you offer consulting services?
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