“settle down beavis” caused a loop error. Bugs seek me out.
Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2
221–227 of 227 posts
That wasn’t a bug. The ai was silently going “uh huh huh, huh uh, huhuhuhuhhuh” ad infinitum.
Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2
#222This is black-mirror stuff. I played around with this for a while and I can say for sure this is very impressive in the way the game adapts to the responses given.
It sparked interest in me to learn about OpenAI GPT-2. I know nothing about GPT so is the following link the best place to start?
https://openai.com/blog/better-language-models/
Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2
#223This is a project I've been working on for the past several months and it has blown me away with what it can do. Definitely recommend trying it out. I think the coolest thing about it is in any other game you are constrained in what you can do by what the developers programmed in, but here you can literally do anything you can imagine and the game will play off of it.
curious question: Have you ever killed a human? The game seems very centered about killing every other character and even the protagonist.
Uh, yeah. I tried not shooting a poor guy. "Shoot in the air"... "You shoot in the air, and hits him in the head!" That was NOT intentional....
Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2
#224What
Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2
#225why
Re: Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2
#226Is there any way to disable the word censoring?