Apologies for my ignorance, and I’m asking this because no one in this thread has done this: This looks basically like a slot machine
Show HN: I got laid off from Meta and created a minor hit on Steam
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Re: Show HN: I got laid off from Meta and created a minor hit on Steam
#212Re: Show HN: I got laid off from Meta and created a minor hit on Steam
#213Re: Show HN: I got laid off from Meta and created a minor hit on Steam
#214i haven't had (enough?) opportunities to say this but - being laid off from a company that i thought was probably the best place to work at was actually likely the best thing to happen to my career. while things were real cushy at this job, my career was not going anywhere, and there was no way i would have taken the opportunities that have presented themselves after i was ejected.
so, while being laid off is never a good feeling, i hope that other folks affected by the tough market can find the silver lining and motivation that i did
Re: Show HN: I got laid off from Meta and created a minor hit on Steam
#215Re: Show HN: I got laid off from Meta and created a minor hit on Steam
#216Re: Show HN: I got laid off from Meta and created a minor hit on Steam
#217Not to get too personal, but how did working on a video game affect your personal life? If you worked from home, do you have a wife/kids? Was anyone upset or disappointed you were working on a game and not getting another job at a big tech company? I don’t mean to be critical, but I’ve always faced pushback working on startups/side projects, and I’m wondering how that was for you?
Your partner stops you from working on startups and side projects? Come join the other 99% of us not working at a big tech company, life is still fulfilling, honest!
Re: Show HN: I got laid off from Meta and created a minor hit on Steam
#218Re: Show HN: I got laid off from Meta and created a minor hit on Steam
#219Re: Show HN: I got laid off from Meta and created a minor hit on Steam
#220Although i should caution poeple, most indie games fail. They fail hard. #1 tip: your game must be good looking to sell copies.