Bug report: digits don’t show for me. (Interesting æsthetic, actually, unmarked tiles.) Firefox, Sway/Linux, Settings → Fonts → Advanced → “Allow pages to choose their own fonts, instead of your selections above” disabled, and web fonts blocked altogether via uBlock Origin.
Show HN: 2048 turned 10 this year, I built an updated version to celebrate
211–220 of 233 posts
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#212Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#213Interesting to see the times for speedruns of this game: https://www.speedrun.com/2048 2048: 24s 4096: 1m 37s 8192: 4m 53s 16384: 13m 34s 32768: 55m 24s
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#214Earlier quoted context omitted.
Please don't do this. 13 comments on this is too much, and (as is typical) they've gotten progressively more off-topic and flamewarrish. When people start arguing about what they did or didn't say, with swipes like "Oh come on," it's clear that curious conversation was left behind quite a while ago and it's time to stop.
I get why you'd want to get rid of this thread, but surely the problem was caused the much earlier comment from doppp that said "Let it go, Matt". From what I've seen in the past, you would usually remove that kind of personalized negative response, but not in this case?
The reason I replied to you is that your account was producing quite a bit more than the other accounts in this repetitive and dyspeptic discussion.
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#215I've opened the game without reading the post. When I've hovered over the crown and saw the prime stuff I thought it was some kinda' joke or parody. Turns out it isn't. Which I think is even funnier in some meta/state-of-the-things-today way. As there's nothing left but laugh at the absurdity of our reality.
I remembered 2048 as a nice all-javascript game that runs in memory... opened this "updated version" and was met with slow-loading fonts, Google Ads, sign in and payment features, and the game did not in fact work (UI rendered but the initial 2 tile never loaded).
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#216How? How does that game pay anywhere nearly enough to allow that?
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#217> suddenly it seemed like everyone was playing it That's exactly how I remember it, yes. It started with only the tech people, but then it spread to all coworkers, friends, grandparents... Anyway, congrats on this game but I won't fall in the same trap as 10 years prior, wasting hours upon hours of productivity!
One day later, did you succeed in that?
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#218Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#219Turns out the fork is still up. It's been literally 10 years.
Re: Show HN: 2048 turned 10 this year, I built an updated version to celebrate
#220Earlier quoted context omitted.
I can't quite comprehend how a human would be able to achieve 24s
There is a factor of luck here. I can usually get to 128 or 256 in that time, but it really depends on whether you focus on doubling up a single square or cleaning up the board.