Show HN: I may have created a new type of puzzle
211–220 of 485 posts
Re: Show HN: I may have created a new type of puzzle
#212(author here) Great feedback! Yes, I am the "Land of Lisp" guy Sorry about the potential epilepsy trigger- that was the fastest way I could think of to code a quick "reward effect", I will do something different in the next version. I didn't really expect anyone to care enough to solve the puzzle lol. Now that I know people like the puzzle, I will build out the website and post regular puzzles, follow my Twitter @lis…
Re: Show HN: I may have created a new type of puzzle
#213(author here) Great feedback! Yes, I am the "Land of Lisp" guy Sorry about the potential epilepsy trigger- that was the fastest way I could think of to code a quick "reward effect", I will do something different in the next version. I didn't really expect anyone to care enough to solve the puzzle lol. Now that I know people like the puzzle, I will build out the website and post regular puzzles, follow my Twitter @lis…
That was fun but I didn't see any reward effect at all.
Re: Show HN: I may have created a new type of puzzle
#214Re: Show HN: I may have created a new type of puzzle
#215Re: Show HN: I may have created a new type of puzzle
#216Re: Show HN: I may have created a new type of puzzle
#217Nice work! Any feedback I would give is in other comments.
Re: Show HN: I may have created a new type of puzzle
#218Earlier quoted context omitted.
> The one thing that annoys me is that I can't see what a symbol is In a similar vein, when both dog and bunny are on one field, I can't choose which one to pick up.
If you’re fast enough you can pick up one, drop somewhere and pick up the other when the first one is animating back.
Re: Show HN: I may have created a new type of puzzle
#219This puzzle is so cool because it revolves around casual graphs in classical planning problem! One can use heuristics based search to come up with optimal solutions. I really like this innovative approach to the design. However, one edge from house to tree wasn't clear at first because, I thought of it as logical or while it was about logical and. Other than that, pretty awesome work!! Edit:: Scrolling down the comme…
Re: Show HN: I may have created a new type of puzzle
#220Feedback: 1. It was good enough that I finished. This is success! Good job! 2. It took me too long to realize characters could occupy the same space, and the game doesn't draw characters occupying the same space very well. 3. The flashing lights at the end are too fast, slow them way down and it will still look good. You'll probably only have to change a number in your code.
Yeah, this was fun to solve. Re: 2, it seems intentional when two occupy the same space, 1 of them gets priority and has to be moved first? Ideally, you could pick which 1 of the 2 you could move, but removing this choice makes the puzzle harder. Re: 3, I don't like the flashing lights/colors at all. Putting a "You win" or "Congrats" somewhere prominent on the page is probably enough. Flashing colors is very painful…