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Show HN: Can you lose at Wordle if you tried?

dontwordle.com

211–220 of 245 posts

Re: Show HN: Can you lose at Wordle if you tried?

#211
post #207

Hello! I am the creator of Don’t Wordle. Really excited to see this took off today. I thought I would share some background about the game, some of the iterations I went through, and some of the future features I would like to add. Background: Like many others, I have been playing Wordle daily. Recently, my Wordle win streak hit 99. I was admittedly very careful with my guesses on Day 100, not wanting to ruin my stre…

Thanks for the fun. Your valid words are a very small subset of the English dictionary, why is that? I recently wrote a simple Wordle 'solver' ( https://github.com/beyazhilal/wordle-solver ) and although my list contains some invalid words like acronyms, when I was searching for the English dictionary words I always got a list of at least 120k+; but you only have 12k! That obviously makes the game impossible to win.…

It’s probably because wordle’s word list is known and about 12k words long.

The wordlist can be found on GitHub or by viewing source, so you can probably just discount 90% of the words in your guesser before you even start.

Re: Show HN: Can you lose at Wordle if you tried?

#212

Earlier quoted context omitted.

I thought Elden Ring was a bit weird in this regard. Margit is likely the first boss people fight. And he does introduce a lot of concepts that seem pertinent. He's classic souls boss with a few touches of the game's unique concepts. He hits very fast, sometimes without telegraphing. If you're competent at Margit then Godrey is likely to be mechanically simpler. But then for some reason every single other major boss…

I found the biggest challenge with Margit was that he telegraphs too much . Hell raise his weapon and then just hold it much longer than you think he will, you roll early and then he punishes you.

That move is interesting. If you hang back he does a spinning jump attack twice which is a little tricky to dodge but very consistent. You run towards him he will do a single strike. To me it felt like they were trying to teach you that this game needs you to disengage and sprint during fights. Either running away from him or running around to his backside work well for that.

On the converse is his upwards slash. That thing has basically no indicators and comes out faster than you're likely able to dodge... almost. If you fight him for a while it becomes apparent that when he wants to do this move he will walk towards you and otherwise will never do so. I couldn't tell if this was an intentional mechanic. Malenia later does something similar and it makes her fight much easier when you can understand her intentions before she begins doing any of her moves.

Re: Show HN: Can you lose at Wordle if you tried?

#213
post #163

This is an interesting (and hard) game. However, it's not representative of a "perfect" game; players often make choices that are independent of the knowledge that they obtained from their last guess. For example, it's very common to guess the first 1-3 words based on letter frequency and non-overlap vs. always using the results of the previous guess. So again, overall it's cool, but too hard (for me) to seem fun, an…

The way you describe Wordle is exactly how I play; however I play on Easy Mode, while this game uses Worlde’s Hard Mode rules about reusing green and yellow letters.

Re: Show HN: Can you lose at Wordle if you tried?

#214
post #69

Hello! I am the creator of Don’t Wordle. Really excited to see this took off today. I thought I would share some background about the game, some of the iterations I went through, and some of the future features I would like to add. Background: Like many others, I have been playing Wordle daily. Recently, my Wordle win streak hit 99. I was admittedly very careful with my guesses on Day 100, not wanting to ruin my stre…

For #4, this is actually frustratingly difficult, but if your constraints are not adding to the complexity, your best bet is to not, and just set your cookies to the domain. But if you like, one approach that would work: - Cert with SAN - CNAME's on the CF distribution - S3 Bucket And the sneaky bit: Use a cloudfront lambda to redirect "wrong" Hosts - comes with a cost, but it's super marginal. Otherwise, your best a…

Could do a JS redirect, falling back to an iframe of the whole page?

Re: Show HN: Can you lose at Wordle if you tried?

#215

Here's my attempt to maximize the amount of remaining words. I ended with 7 still remaining. It was tough to come up with any sequence that didn't have a 50/50 chance of losing on the last guess. https://i.imgur.com/2qZgr15.png

As a non-English speaker, how is phpht even at word?

Re: Show HN: Can you lose at Wordle if you tried?

#217
Similar in spirit: Absurdle, [1] which tries to make you lse as hard as it can (instead of choosing a hidden word at first, it keeps track of all valid words compatible with your guesses so far and compares your tries with the remaining ones, choosing the one with less letters in common).

[1] https://qntm.org/files/absurdle/absurdle.html

Re: Show HN: Can you lose at Wordle if you tried?

#218
post #20

It seems keyboard is unresponsive on FF mobile: is that just me?

Ah haven't tested that but thank you for sharing defects! Will investigate that tonight

FWIW, this was not a proper FF but it's Fennec from F-droid (https://f-droid.org/en/packages/org.mozilla.fennec_fdroid/).

Re: Show HN: Can you lose at Wordle if you tried?

#219

Similar in spirit: Absurdle, [1] which tries to make you lse as hard as it can (instead of choosing a hidden word at first, it keeps track of all valid words compatible with your guesses so far and compares your tries with the remaining ones, choosing the one with less letters in common). [1] https://qntm.org/files/absurdle/absurdle.html

smh my head, a truly adversarial wordle would just use your first guess

Re: Show HN: Can you lose at Wordle if you tried?

#220
post #9

The essence of any wildly popular single-player game = hard to win quickly + very hard to lose.

An addictive formula is "hard to win entirely + easy to win a little bit"

examples include arcade machines/roguelike, gotcha/lootboxes/gambling, crosswords

psychologists have found that the most effective reinforcement strategy is a combination of continuous and random rewards. For example, in World of Warcraft, enemies have a small amount of gold, but only a chance of carrying a good item.

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