I like the idea. Some thoughts: - Center the code samples on the page. So that your not unintentionally one over the other due to differences in viewing angle and vision ability. - Make all the fonts equal in height regardless of font point. Knee jerk reaction will be to go with the font that is closest to a persons normal preference. - Hide Font names and size/points. - Light theme and other color options. - Other p…
Show HN: Coding Font – A game to find your favorite coding font
201–210 of 222 posts
Re: Show HN: Coding Font – A game to find your favorite coding font
#202Re: Show HN: Coding Font – A game to find your favorite coding font
#203Re: Show HN: Coding Font – A game to find your favorite coding font
#204Earlier quoted context omitted.
Include proportional fonts. I know I'm not the only one that uses one. Specially I use Input which has both mono and proportional versions and designed for programming.
You are not the only one. I've used proportional fonts exclusively for 10-15 years and will never go back to monospaced. In the past I used Verdana, Georgia, and Trebuchet MS. That last one may seem like an odd choice, but I really like the way it renders on a high-DPI display, with thick readable strokes and easily distinguished "confusable" characters. Trebuchet MS does have some flaws, so I started customizing it…
Re: Show HN: Coding Font – A game to find your favorite coding font
#205Nice! Suggestions: -- make the individual fonts compete more times in randomized comparisons (one font should not win over a single other) -- option to overlap the renderings in a canvas with bitmap difference (to highlight the differences in glyphs) -- option to choose the text to be rendered, with syntax highlighting -- upload fonts for further comparison (maybe through @font-face src URLs); edit the list of compar…
I'm curious as to how you think more and randomized competitions would change the outcome. If you like a font better than another font, it doesn't matter which two fonts are being compared. You like the winner more than you like the loser.
'(67 vs 89) vs (12 vs 45)' will filter out early good option '67'. Irrelevant if you goal is '89'; relevant if your goal is '(89, 67)'.
Re: Show HN: Coding Font – A game to find your favorite coding font
#206Re: Show HN: Coding Font – A game to find your favorite coding font
#207Fun game, my compliments to the creators.. there is one variable for me that makes it more difficult. Anti-aliasing. I turn it off on my display because I like sharp crisp fonts without blurred edges--and in fact, the higher resolution your display is, the less you need AA. Many "good" fonts are no longer hinted to fit to the raster grid, it is just assumed that you are using AA, period. What happens in that circumst…
I was crazy enough to handwrite all of the TTF hinting instructions for it (albeit with a macro assembler-like tool). Every glyph in the regular and bold variants is superhinted to look pixel perfect without AA when viewed in the 9px to 19px range, and decent beyond that. With AA on, all four variants are hinted for the pixel grid at 9px and up. I also came up with some magic to try to force Cleartype to still grid-fit it horizontally.
Re: Show HN: Coding Font – A game to find your favorite coding font
#208Re: Show HN: Coding Font – A game to find your favorite coding font
#209Perhaps consider showing some kind of progress or something...?
(Safari, iPhone)