Why? You've made 80 quite janky, simple copies of existing games, and put them on a site with awkward tagging. I get that the fact you could generate them all is exciting in itself, but better free versions of these already exist everywhere online; why would someone pay you for this, and why is it something you want to spend time on?
Show HN: I built 80 mini-games using Fable before it was shut down
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Re: Show HN: I built 80 mini-games using Fable before it was shut down
#22Why? You've made 80 quite janky, simple copies of existing games, and put them on a site with awkward tagging. I get that the fact you could generate them all is exciting in itself, but better free versions of these already exist everywhere online; why would someone pay you for this, and why is it something you want to spend time on?
The value of all software is going to trend to zero soon. I don't know why anyone thinks they can sell software anymore. You're going to sell outcomes.
Re: Show HN: I built 80 mini-games using Fable before it was shut down
#23Why? You've made 80 quite janky, simple copies of existing games, and put them on a site with awkward tagging. I get that the fact you could generate them all is exciting in itself, but better free versions of these already exist everywhere online; why would someone pay you for this, and why is it something you want to spend time on?
The value of all software is going to trend to zero soon. I don't know why anyone thinks they can sell software anymore. You're going to sell outcomes.
SAAS took over the software industry. Software as a Service. If you work in SAAS you sell a service not software
Which is actually why the software industry sucks now. I'd much rather build products to sell than "services"
Re: Show HN: I built 80 mini-games using Fable before it was shut down
#24Re: Show HN: I built 80 mini-games using Fable before it was shut down
#25Just ouf of curiosity. Is there any business model behind it or it's just for fun? I mainly struggled with my AI projects to give them care after I finished them, so I'm interested in your direction.
not intending to slam you personally, but the fact that you finished your projects and then lost interest in them is very indicative of projects done for the sake of generating something with AI just because you could.
I think the people who succeed will be the ones who are willing to develop a project with high effort, and then use the LLM to help with some of that effort. not just because in a world where everyone has access to the same AI code generators the effort is the value add, but because a good product genuinely does require a lot of human input and supervision being l beyond simply churning out code.
Re: Show HN: I built 80 mini-games using Fable before it was shut down
#26The fucking hubris.
Re: Show HN: I built 80 mini-games using Fable before it was shut down
#27?
Why not make this all free?
The cost of software in the age of AI has gone to zero now that anyone can vibe code your entire site, Fable or no Fable.
Why would you spend $2,300 in API tokens for something that wouldn't get any return?
The economics make no sense here?
I'm curious why do you think people would pay for your software rather than them pointing Claude at your site and recreating everything for free on a $100 subscription?
Re: Show HN: I built 80 mini-games using Fable before it was shut down
#28Re: Show HN: I built 80 mini-games using Fable before it was shut down
#29I was just thinking yesterday I have no moat in browser games. (Well, aside from my incredibly good taste, of course :) [0]
Although, your moat being the fact that Fable is now banned, is pretty funny!
Re: Show HN: I built 80 mini-games using Fable before it was shut down
#30Why? You've made 80 quite janky, simple copies of existing games, and put them on a site with awkward tagging. I get that the fact you could generate them all is exciting in itself, but better free versions of these already exist everywhere online; why would someone pay you for this, and why is it something you want to spend time on?
The value of all software is going to trend to zero soon. I don't know why anyone thinks they can sell software anymore. You're going to sell outcomes.
Probably because lots of people are still selling software.