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Show HN: Browser-based light pollution simulator using real photometric data

iesna.eu

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Re: Show HN: Browser-based light pollution simulator using real photometric data

#21
post #15
post #13

Earlier quoted context omitted.

You’re going to get a lot of mobile iPhone users disappointed, since the main browser engine even in HN apps is Safari. Maybe a warning would encourage them to try the site elsewhere instead of closing it in disappointment?

i agree, sorry this is some edge-tech, so for safari it is a bit tricky, as it reports to have webgpu, but &force=webgl2 will do the trick. I am working on the fix to have webgpu behave properly on Safari

If this is something meant for a general audience why are you using "edge-tech?" If this is for industry professionals why are you posting it here?

I couldn't even get it to do anything indicating it was functional on my laptop.

Re: Show HN: Browser-based light pollution simulator using real photometric data

#22
post #4

I should have mentioned: WebGPU is needed, on Safari there is a bug in the Bevy Overlay, so you only see flickering (very annoying!) This is an upstream issue (on to it) So FF and Chrome works fine (if WebGPU is enabled!)

Safari bug should be fixed with https://commits.webkit.org/313133@main - please feel free to file WebGPU WebKit bugs at https://bugs.webkit.org/enter_bug.cgi?product=WebKit&GoAhead... if you run across any
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