Hi all! Thanks for the great feedback. I did realize the title might have been controversial, but I have a small argument for it. A few weeks ago, there was the 14 year old who posted their rad iPhone game on HN. Their post did inspire me to post my own work. I have a tiny hope that someone else who's doing something like I am will see this and post their own work. I doubt it, but you never know! :D
Show HN: I'm 15 years old, and I released my first NPM module: Wizardry
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Re: Show HN: I'm 15 years old, and I released my first NPM module: Wizardry
#22Re: Show HN: I'm 15 years old, and I released my first NPM module: Wizardry
#23Re: Show HN: I'm 15 years old, and I released my first NPM module: Wizardry
#24Earlier quoted context omitted.
Sure it is, but it makes this submission less about the module, and more about the writer. As someone who was publishing code at a similar age to the OP, I would avoid ever mentioning my age online for that very reason.
Yes, this. I would love to read a post about why the OP developed this module and how he got inspired/mentored towards it, but when evaluating the usefulness of the module itself, the age mention kind of throws me off. The OP wants an honest critique, I have to fight against the inner urge that thinks: "eh, why even bring up this issue, the dev is only 15 years old and is just trying things out. Good for the OP"
It started a couple weeks ago with me working on some internal projects. Talking with my bosses (I intern at a company called DIY), we figured the best solution would be to use GraphicsMagick. However, looking at the libraries available, they were a bit weak for what we wanted. So, I got to work. After some toying around with concepts, I decided on the task-based system. It kept things clean, but still allowed for extensibility. My bosses really helped me out to keep it clean and make sure my code was optimal. Fast forward to now, and there's wizardry!
If you (or anyone!) has any questions, feel free to ask them.
Re: Show HN: I'm 15 years old, and I released my first NPM module: Wizardry
#25Hi all! Thanks for the great feedback. I did realize the title might have been controversial, but I have a small argument for it. A few weeks ago, there was the 14 year old who posted their rad iPhone game on HN. Their post did inspire me to post my own work. I have a tiny hope that someone else who's doing something like I am will see this and post their own work. I doubt it, but you never know! :D
Re: Show HN: I'm 15 years old, and I released my first NPM module: Wizardry
#26Earlier quoted context omitted.
I am 25. Same shit.
I'm 29, and I care, though this particular topic is not important to me - and I think this is a good reason for categories to exist.
if he would be 10 years old or 90 it WOULD be relevant. In 15 I was makin good money selling porn online, but this is the thing nobody gives a f about xD
Re: Show HN: I'm 15 years old, and I released my first NPM module: Wizardry
#27In terms of the module, can't really comment much on your code. It looks clean and well written. I'll try and run it during my free time to get a good feel for it. Well done. Now go back and build something bigger.
PS. Shoot me an email (in profile). You might enjoy hanging out with the Nuuton team.
Re: Show HN: I'm 15 years old, and I released my first NPM module: Wizardry
#28Sorry, I don't see that your age is relevant.
Re: Show HN: I'm 15 years old, and I released my first NPM module: Wizardry
#29Re: Show HN: I'm 15 years old, and I released my first NPM module: Wizardry
#30Sorry, I don't see that your age is relevant.
It's great that we see youth influenced and impacted by HN.