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Show HN: Horizon – GPU-accelerated infinite-canvas terminal in Rust

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Re: Show HN: Horizon – GPU-accelerated infinite-canvas terminal in Rust

#21
Hmm I guess I’d like my terminal to remember my shell sessions like that and just lef me open them in multiple windows so I can use my window manager to arrange as I please.

And then I’d like my window manager to be infinitely scrollable like a canvas with like 3 fingers on my touchpad. Do any exist like that?

Re: Show HN: Horizon – GPU-accelerated infinite-canvas terminal in Rust

#23

Hmm I guess I’d like my terminal to remember my shell sessions like that and just lef me open them in multiple windows so I can use my window manager to arrange as I please. And then I’d like my window manager to be infinitely scrollable like a canvas with like 3 fingers on my touchpad. Do any exist like that?

Niri is fantastic for that! Pretty barebones though, I recommend grabbing Noctalia Shell to run alongside

Re: Show HN: Horizon – GPU-accelerated infinite-canvas terminal in Rust

#24

Earlier quoted context omitted.

Thanks for trying it! I totally forgot about multiple screens because I use multiple workspaces on an 8K screen. Splitting across multiple screens shouldn’t be too difficult since Horizon already supports multiple sessions. I’ll try to get it working tomorrow :)

I prefer Terminator, where splitting screens is much easier work flow.

This is the only reason I stick to Terminator, but none of the othet terminal emulators are coming close. I wouldn‘t even be searching for an alternative if Terminator wouldn‘t crash every other week.

Re: Show HN: Horizon – GPU-accelerated infinite-canvas terminal in Rust

#28

Earlier quoted context omitted.

I prefer Terminator, where splitting screens is much easier work flow.

This is the only reason I stick to Terminator, but none of the othet terminal emulators are coming close. I wouldn‘t even be searching for an alternative if Terminator wouldn‘t crash every other week.

I've not had any real crashes; but I have to swap between linux and windows, so anything that bridges that gap would get my vote.

Re: Show HN: Horizon – GPU-accelerated infinite-canvas terminal in Rust

#30

This is great! Two things I noticed immediately: the settings window overlaps with the minimap. I think it'd be neat if you could zoom? The reason I'd use this over a tiling window manager is to fit more terminals on a screen at once. I think if there was a capability like the Strategic Zoom in Supreme Commander (video: https://www.youtube.com/watch?v=9hJY7exr9KU ) it would be much easier to manage many terminals at…

Thanks for letting me know about the settings/minimap overlap, I’ll fix that. And yes, zoom is on the list! I’ll implement it tomorrow. Just wanted to get the core working first without hogging the CPU.

Zoom support just landed: https://github.com/peters/horizon/pull/27
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