Disapponted it's not about https://en.wikipedia.org/wiki/Loom_(video_game)
Show HN: I Made Loom for Mobile
21–30 of 42 posts
Re: Show HN: I Made Loom for Mobile
#22Disapponted it's not about https://en.wikipedia.org/wiki/Loom_(video_game)
(I too was excited of that old classic being ported to mobile devices.)
Re: Show HN: I Made Loom for Mobile
#23Re: Show HN: I Made Loom for Mobile
#24So all it took was 10 posts over 17 days to get to first page. Nice app btw.
Maybe it will help SEO if people get stuck and search Loom Mobile
Re: Show HN: I Made Loom for Mobile
#25Can this record just native apps (i.e. non websites)?
Unfortunately not iOS guardrails make that pretty much impossible I had to accepts some tradeoffs to get this specific collection of features, Face Cam, touches, etc… I’ve heard Android might allow more, and I’ll be looking into an Android port soon.
Re: Show HN: I Made Loom for Mobile
#26Disapponted it's not about https://en.wikipedia.org/wiki/Loom_(video_game)
Re: Show HN: I Made Loom for Mobile
#27Re: Show HN: I Made Loom for Mobile
#28looks amazing! any plans for an android version?
From what I’ve gathered, the Android version might be better due to lesser screen recording constraints
Re: Show HN: I Made Loom for Mobile
#29“Ask me about Loom”
"You mean the latest masterpiece of fantasy storytelling from Lucasfilm's™ Brian Moriarty™? Why, it's an extraordinary adventure with an interface of magic, stunning, high-resolution, 3D landscapes, sophisticated score and musical effects. Not to mention the detailed animation and special effects, elegant point 'n' click control of characters, objects, and magic spells. Beat the rush! Go out and buy Loom™ today!"
Re: Show HN: I Made Loom for Mobile
#30Earlier quoted context omitted.
Unfortunately not iOS guardrails make that pretty much impossible I had to accepts some tradeoffs to get this specific collection of features, Face Cam, touches, etc… I’ve heard Android might allow more, and I’ll be looking into an Android port soon.
Looks like it is possible if you do a normal iOS screen recording, then use your app to add the Face Cam and touches on top.
The tradeoffs here were aimed at doing it all live in a single take