Show HN: Fixing Google Nano Banana Pixel Art with Rust
21–30 of 36 posts
Re: Show HN: Fixing Google Nano Banana Pixel Art with Rust
#22How is the "with Rust" part relevant?
Re: Show HN: Fixing Google Nano Banana Pixel Art with Rust
#23Re: Show HN: Fixing Google Nano Banana Pixel Art with Rust
#24Re: Show HN: Fixing Google Nano Banana Pixel Art with Rust
#25I can't explain it, but it's like uncanny valley pixel art. Like the artist hasn't done the final polish pass maybe? Maybe it's the inconsistent lights/shadows? Maybe a pixel artist has the proper words to explain the issues
Re: Show HN: Fixing Google Nano Banana Pixel Art with Rust
#26Re: Show HN: Fixing Google Nano Banana Pixel Art with Rust
#27How is the "with Rust" part relevant?
Re: Show HN: Fixing Google Nano Banana Pixel Art with Rust
#28This is perfect! I have had such a time with Nano Banana asking it to generate some very simple pixel art. One of the worst things is that it cannot seem to generate transparent backgrounds or even solid ones. It’s always some blotchy cloud of off-white pixels or a simulated fuzzy grid that shows up in some places. I will need to give this a try to clean up some of what I had to try by hand.
Re: Show HN: Fixing Google Nano Banana Pixel Art with Rust
#29It feels weird to me that on the before/after comparision they felt the need to zoom in on the “before” but not on the “after”. Either both should have the magnifying glass or neither. This just makes it hard to see the difference.
Re: Show HN: Fixing Google Nano Banana Pixel Art with Rust
#30It feels weird to me that on the before/after comparision they felt the need to zoom in on the “before” but not on the “after”. Either both should have the magnifying glass or neither. This just makes it hard to see the difference.