Live data from Hacker News

Show HN: Nestable.dev – local whiteboard app with nestable canvases, deep links

nestable.dev

21–27 of 27 posts

Re: Show HN: Nestable.dev – local whiteboard app with nestable canvases, deep links

#21
Not to be too critical but:

- What does this add to the TLDraw SDK it's clearly built on that, and TLDraw already supports rested canvases

- the sidebar seems a bit janky, given there is no intuitive way to pop it back out once closed, and it covers the TLDraw ui components.

- Feels a bit disingenuous not mentioning TLDraw anywhere

Re: Show HN: Nestable.dev – local whiteboard app with nestable canvases, deep links

#22
post #10

When I see words like nestable and infinite, I assumed this would be something where you can draw a diagram and then zoom in or out to see it at different detail levels. IE, draw a CPU diagram and zoom out and it becomes a simple box. Then you construct a motherboard around it. So I can see it as a simple block diagram at motherboard level, but as I zoom in the motherboard disappears and I am in the context of the CP…

This is something I've always thought would be useful as well, but after seeing some demos of it in action [1], I'm now not so sure. One of the issues I see is that because of the infinite zooming/scaling, there's no sense of place or spatial awareness that you get with a 2D map, or even a traditional outline. I think it would be easy to get lost if you had too much nesting and a lot of content. Maybe on a smaller sc…

I think a minimap and/or zoom level indicator would help address those issues. Like what kinopio.club has: https://help.kinopio.club/posts/minimap/

Re: Show HN: Nestable.dev – local whiteboard app with nestable canvases, deep links

#23
post #21

Not to be too critical but: - What does this add to the TLDraw SDK it's clearly built on that, and TLDraw already supports rested canvases - the sidebar seems a bit janky, given there is no intuitive way to pop it back out once closed, and it covers the TLDraw ui components. - Feels a bit disingenuous not mentioning TLDraw anywhere

Thanks for trying it out!

1. Tldraw support of embedded canvases it not great when you are power using 2. You can open the sidebar from clicking the page name in the center top of the canvas 3. Initially I had the sidebar be a side component that pushes the canvas to the right but the change in aspect ratio was jarring because I was constantly opening and closing the sidebar 4. Made with tldraw is mentioned on the right bottom of the canvas. I am not trying to hide it in any way.

Re: Show HN: Nestable.dev – local whiteboard app with nestable canvases, deep links

#24

Was this built with TLDraw SDK? Maybe I'm missing implementation details, but TLDraw supports nested canvas too. You can even nest and interact with the current canvas. Here's the creator demonstrating this. https://m.youtube.com/watch?v=1C2TdPkj6aQ&t=150

Tldraw's default version of nesting is embedding another full canvas. The benefit would be that the embedded canvas is fully live.

Nestable enables nesting at page management level and encourages deep links to connect things between canvases. This approach has proven to be much more scalable in all of my workflows

Re: Show HN: Nestable.dev – local whiteboard app with nestable canvases, deep links

#25

When I see words like nestable and infinite, I assumed this would be something where you can draw a diagram and then zoom in or out to see it at different detail levels. IE, draw a CPU diagram and zoom out and it becomes a simple box. Then you construct a motherboard around it. So I can see it as a simple block diagram at motherboard level, but as I zoom in the motherboard disappears and I am in the context of the CP…

I've been working on something that might be worth giving a try! [1] It's built more for specifically for software architecture rather than general whiteboarding, but we just recently added custom icon uploads so you could add whatever icons you want if you're more interested in hardware. The 'logical component' operates in two modes, one which is just a group, and one where it acts like a sub-board that scales its c…

This is very cool! Thanks for sharing

Re: Show HN: Nestable.dev – local whiteboard app with nestable canvases, deep links

#26

When I see words like nestable and infinite, I assumed this would be something where you can draw a diagram and then zoom in or out to see it at different detail levels. IE, draw a CPU diagram and zoom out and it becomes a simple box. Then you construct a motherboard around it. So I can see it as a simple block diagram at motherboard level, but as I zoom in the motherboard disappears and I am in the context of the CP…

I've been working on something that might be worth giving a try! [1] It's built more for specifically for software architecture rather than general whiteboarding, but we just recently added custom icon uploads so you could add whatever icons you want if you're more interested in hardware. The 'logical component' operates in two modes, one which is just a group, and one where it acts like a sub-board that scales its c…

Super cool! I'm excited to explore it as an excalidraw alternative for a lot of the diagrams I make.

Some initial notes:

  - On the very first initial load, ~~there's no default tool selected~~ it selects the 'hand' tool in the bottom left, which hides the cursor. It seems to select the pointer tool after a refresh. I'm able to replicate in an incognito browser or by clearing site data. After scanning your documents, it appears its touchscreen related. My guess is that it got confused because I'm using one of the ASUS Duo laptops.

  - I personally think it makes more sense to start docs on "What is Context" (on the documentation drawer), but that's a matter of opinion. The sandwich icon isn't as obvious as I'd like though, and it'd be nice to have a link to the next page at the bottom of every article.

  - my initial thought from the sequence diagrams panel was that I could type to generate an initial image, then drag that into my canvas for position changes.
    - this actually makes me think about mermaid's rendering engine, and how hard it would be to support moving and "pinning" an element, such that further diagram changes need to work around the pinned elements.
Post reply on HN