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Show HN: Bubbles, a vanilla JavaScript web game

ehmorris.com

21–30 of 78 posts

Re: Show HN: Bubbles, a vanilla JavaScript web game

#21
post #17

Nice. It took me a few times to realize that I could do bombs or slingshots by clicking in empty space. The tutorial makes it look like you have to click on a bubble. Maybe the black circle in the tutorial should be removed? I also got a little confused in the beginning about par vs lives. At first it seemed like par was the only important thing, since that's what pops up after the level. The lives icon at the bottom…

I had exactly the same experience.

Re: Show HN: Bubbles, a vanilla JavaScript web game

#23

I really don't understand the 4th level. Is it much easier on a touch screen? With a mouse I can't seem to intuitively set off a rocket or whatever that can get the cascading falling balls!

Oh, this one is one of my favorites. If you time it right, you can get all six with a slingshot of the right speed.

Re: Show HN: Bubbles, a vanilla JavaScript web game

#25

A touchpad seems to really cripple the gameplay -- one idea could be to ask what device players are using and make slight adjustments. For touchpads, moving the cursor is slower, and the drag-pull mechanism doesnt really work -- and its easy to misclick a drag. Some rougelike mechanics would also make it possible to naturally level the gameplay -- ie., the more failures a person has the more metaprogression they get,…

> and the drag-pull mechanism doesnt really work

Doesn't work for me at all on both Firefox and Chrome (latest versions for both) on MacOS using the touch pad. I can't get past that screen on my laptop. Had to open it up on my phone to see what comes after.

Otherwise it's a fun challenging game

Re: Show HN: Bubbles, a vanilla JavaScript web game

#26

Slick as silk! But too fast too quickly. Gimme some easy endorphin in the first few levels before I start struggling.

Agreed, perhaps it's easier on a mobile device but I found the first two levels after the tutorial way to fast using a touchpad and left a little frustrated :-(

Easing into the difficulty slower sounds like a good plan!

Re: Show HN: Bubbles, a vanilla JavaScript web game

#27
post #17

Nice. It took me a few times to realize that I could do bombs or slingshots by clicking in empty space. The tutorial makes it look like you have to click on a bubble. Maybe the black circle in the tutorial should be removed? I also got a little confused in the beginning about par vs lives. At first it seemed like par was the only important thing, since that's what pops up after the level. The lives icon at the bottom…

I had exactly the same experience.

Same as well! Game is fun once you get it

Re: Show HN: Bubbles, a vanilla JavaScript web game

#29

Slick as silk! But too fast too quickly. Gimme some easy endorphin in the first few levels before I start struggling.

Agreed, perhaps it's easier on a mobile device but I found the first two levels after the tutorial way to fast using a touchpad and left a little frustrated :-( Easing into the difficulty slower sounds like a good plan!

I was on mobile, too much cortisol vs endorphin.

Re: Show HN: Bubbles, a vanilla JavaScript web game

#30
post #17

Nice. It took me a few times to realize that I could do bombs or slingshots by clicking in empty space. The tutorial makes it look like you have to click on a bubble. Maybe the black circle in the tutorial should be removed? I also got a little confused in the beginning about par vs lives. At first it seemed like par was the only important thing, since that's what pops up after the level. The lives icon at the bottom…

I had exactly the same experience.

Same, thought I had to hold or pull back on a ball
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