Great to see more open cross-platform efforts to help with reactive development in XR. When I started building for Hololens (2016), I had to architect such a thing nearly from scratch. How does this compare to existing efforts? such as: - Babylon React Native (supported by Microsoft) - VisionOS support being added to React Native (supported by Callstack)
Both very good projects The overarching goal for us is to foster a comprehensive ecosystem around the NativeVision framework. This would not only simplify the development process for non-gaming XR projects but also enhance the scalability and adaptability of these applications. The idea is akin to how Vercel supports Next.js, offering various tools and integrations to streamline development and deployment processes.
Show HN: NativeVision, helping React Native devs to build XR apps for any device
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Re: Show HN: NativeVision, helping React Native devs to build XR apps for any device
#22Earlier quoted context omitted.
Both very good projects The overarching goal for us is to foster a comprehensive ecosystem around the NativeVision framework. This would not only simplify the development process for non-gaming XR projects but also enhance the scalability and adaptability of these applications. The idea is akin to how Vercel supports Next.js, offering various tools and integrations to streamline development and deployment processes.
React-Three-Fiber is quite popular too and has an active development community more around 3D less XR but not impossible and people are working on it. Triplex is an R3F editor I have not looked at lately but was adding features last time I did. Good luck with this I think everything Immersive Web is going to just get more important as the optics we have access to keep getting better faster stronger cheaper !
Re: Show HN: NativeVision, helping React Native devs to build XR apps for any device
#23Will this work in Expo without ejecting?
Re: Show HN: NativeVision, helping React Native devs to build XR apps for any device
#24Great work! Will this work in Expo without ejecting?
Re: Show HN: NativeVision, helping React Native devs to build XR apps for any device
#25Did ViroReact get revived? I really wanted to use it because Unity‘s dev experience sucks hard, but last I checked it was abandoned.
Yes! We’re reviving it and pushing forward with building an ecosystem of tools around it.
Re: Show HN: NativeVision, helping React Native devs to build XR apps for any device
#26Earlier quoted context omitted.
Yes! We’re reviving it and pushing forward with building an ecosystem of tools around it.
Is that going to be open source? Would love to contribute, was thinking myself that this is a niche that desperately needs to be filled.