Earlier quoted context omitted.
I think the reason the DX stuff broke out besides the different sound was they could do it on a cpu at the time and have a lot of voices without incurring the hardware transitor cost for each voice as much. I'm not an audio programmer but I've heard trying to emulate subtractive synthesis can be difficult. In the github section the author somewhat alludes to this : "Next, there is "subtractive" synthesis (not really…
> I've heard trying to emulate subtractive synthesis can be difficult. Just filtering frequencies isn't that difficult, but to get a digital filter sounding equivalent to a specific analog audio filter is an art. There's an entire industry trying to recreate the 'character' of certain imperfections found in old synthesizers. Some FM synthesizers also have subtractive filters. There are even analog synthesizers with F…
I have a digital synth with a digital filter that's great but I feel like I have to put a lot more work into the filter parameters to make it sound good.
I also have a digital synth with an analog filter and I find I don't have to play with the filter much at all. It sounds pretty good in pretty much every case.