https://www.lanl.gov/orgs/ees/geodynamics/Wohletz/KWare/Inde...
Show HN: Terra Firma, a playable erosion simulation
21–30 of 82 posts
Re: Show HN: Terra Firma, a playable erosion simulation
#22I like poking around with these sorts of sandboxes, but in order to gamify it, you might need some objectives, limitations and planning goals, eg: - you have a limited amount of some mineral or rock that erodes quicker or slower than others, and you need to move water from one location to another. - there is a magma chamber growing under a mountain. Move the villagers out of harms way / destroy enemies. - introduce s…
Why do they need to gamefy it? Toys as townscaper exist and have received positive feedback.
Re: Show HN: Terra Firma, a playable erosion simulation
#23Do you as a dev have to do anything to make it available on GeForce Now?
Re: Show HN: Terra Firma, a playable erosion simulation
#24My wife is a water resources engineer, a type of civil engineering focused on flood prevention and erosion. I think I've finally found a PC game she's going to be excited by.
Re: Show HN: Terra Firma, a playable erosion simulation
#25Re: Show HN: Terra Firma, a playable erosion simulation
#26Earlier quoted context omitted.
Why do they need to gamefy it? Toys as townscaper exist and have received positive feedback.
I like the sandbox idea, but the game scenarios can be also like a tutorial to help the new user to know the basic tools and tricks.
Re: Show HN: Terra Firma, a playable erosion simulation
#27I like poking around with these sorts of sandboxes, but in order to gamify it, you might need some objectives, limitations and planning goals, eg: - you have a limited amount of some mineral or rock that erodes quicker or slower than others, and you need to move water from one location to another. - there is a magma chamber growing under a mountain. Move the villagers out of harms way / destroy enemies. - introduce s…
Plenty of us prefer open ended sandboxes/simulators like Minecraft, C:S, flight sims. Following game designer gets boring fast, setting own goals is always fun Speaking of CS, I wish this simulator had heightmap export.
Re: Show HN: Terra Firma, a playable erosion simulation
#28Earlier quoted context omitted.
Plenty of us prefer open ended sandboxes/simulators like Minecraft, C:S, flight sims. Following game designer gets boring fast, setting own goals is always fun Speaking of CS, I wish this simulator had heightmap export.
Just wondering, what is c:s? I can't find anything about it!
Re: Show HN: Terra Firma, a playable erosion simulation
#29Re: Show HN: Terra Firma, a playable erosion simulation
#30Especially if you could mod in/script/configure strange flora/fauna, this could be a great tool.