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Show HN: AI generated Magic The Gathering cards

urzas.ai

21–30 of 97 posts

Re: Show HN: AI generated Magic The Gathering cards

#21
This is really cool! I noticed a few things you might be interested in:

It looks like there might be issues rendering mana costs that have, e.g., 1GG where it does not render the second G. That is to say, it's rendered but only the barest left edge can be seen. This appears to only be the case if the card's name is sufficiently long (I noticed this with "Bethen, Cenn's Heavenly Sleep").

That being said, I have no idea how powerful Bethen, Cenn's Heavenly Sleep really is as a 4/4 flyer because it's CMC is "at least 3" because I can't see the full mana cost. The mana costs that I can see seem to suggest that the card's strength matches the mana cost pretty well, though, so I'd guess Bethen's cost was 4 or 5.

The text can sometimes say some weird things (from a 2/2 Zombie creature that costs 1 B(lack) called Null Slayer; also Zombie Human Clue is my new favorite creature type):

> (1 B(lack), Exile this card from your graveyard: Create a token that's a copy of it, except it's a black Zombie Human Clue [it's amusing to me that the reincarnated token gains the Human type] with no mana cost. Exile it at the beginning of the next end step or if it would leave the battlefield [the latter half is redundant with it being a token]. You gain life equal to the life lost this way [good to know?].)

It's still really impressive the effects it comes up with!

Re: Show HN: AI generated Magic The Gathering cards

#22
There is a popular discord (PlayEDH) where people play MTG over webcam against one another. Due to the nature of MTG it's important that the deck each player is wielding be properly balanced in power level against each opponent. (For those unfamiliar, it's possible to construct highly efficient, and expensive, MTG decks that trigger game-winning infinite combos within 1-4 turns. There's a continuous scale of deck effectiveness from this point). These power levels are pre-checked by volunteers of this discord.

I had the idea of aggregating all decks + their graded power levels and training a prediction network capable of this task. The side effect being it could also tell you which cards in your deck could be changed to increase it's predicted power.

I ended up abandoning the project, largely due to the painful nature of parsing the discord logs. This reminds me of that project, primarily due to needing to generate a meaningful/compressed embedding of the cards prior to training the deck-level network. Anyways, nice work!

Re: Show HN: AI generated Magic The Gathering cards

#24

> Foreboding Blast deals 2 damage to target creature and 2 damage to each creature your opponent controls. {1}{R}. That's crazy powerful for 2 mana!

Also you found an error. “Your opponent” is not valid in the language of M:TG it needs to be “target opponent” because “your opponent” is not well defined outside of two-player games.

Re: Show HN: AI generated Magic The Gathering cards

#26

This is really cool! I noticed a few things you might be interested in: It looks like there might be issues rendering mana costs that have, e.g., 1GG where it does not render the second G. That is to say, it's rendered but only the barest left edge can be seen. This appears to only be the case if the card's name is sufficiently long (I noticed this with "Bethen, Cenn's Heavenly Sleep"). That being said, I have no ide…

I'm having too much fun with this. I just generated Pyromancer's Purge[0] (it doesn't do anything and I can't stop giggling to myself; I want more of these that seemingly do something but then actually just nothing):

1R

Instant

This spell costs 1 less to cast if you control a creature with power 4 or greater.

Scavenge 1R (1R, Exile this card from your graveyard: Put a number of +1 / +1 counters equal to this card's power on target creature. Scavenge only as a Sorcery.)

[0] https://www.urzas.ai/cards/?card_id=b85a4661-f723-4419-ae64-...

Re: Show HN: AI generated Magic The Gathering cards

#30
https://www.urzas.ai/cards/?card_id=1c9e446b-608b-4b21-a87b-...

> Cabal Transfixion - Instant Add {B} for each opponent. “Reveal the top card of your library. You choose a card.” -- Ignore. 1 {B}

It's been a while since I played, but flavor text is not actionable, correct? Pretty funny

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